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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 79,700 players on 11,793 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte Rust Server

157.85.90.137:26338 checked 27d ago

moddedoxide
Release date
Next release
In five minutes (14:45 UTC)
Source
Live server queries
Server address
157.85.90.137:26338
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 75

1% full

7-day average

0

peak –

Rank

#13,806

top 60%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 1% of its 75 slots.
  • It ranks #13,806 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

1.2 days

between real wipes

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:53 UTC27d ago 1 – running 0
Thu 1 Oct, 07:09 UTC28d ago 3 – 1.2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

2500 · seed 20000

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size2500
Seed20000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.90.137:26338
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 11:56 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average86 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average32 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average86 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average309 / 350

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for A Shockbyte Rust Server: what is it?

With too few wipes of A Shockbyte Rust Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 10 hours.

How is wipe day run on A Shockbyte Rust Server?

The average busiest point of its recent wipes drew 2 players. On the latest wipe, 2 hours passed before the crowd peaked.

Server details

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server is offline at the time of this release; it was last seen 27 days 7 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 29 September 2026.

What location has been recorded for A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.85.90.137:26338 is its address.

On which Rust version does A Shockbyte Rust Server operate?

This release lists A Shockbyte Rust Server on Rust network protocol 2634 and build 166586, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at present; its last recording was 27 days 7 hours ago.

In the rankings of Rust servers, where is A Shockbyte Rust Server placed?

The rank for A Shockbyte Rust Server is #13,806 on seven-day player hours, in the top 60% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry A Shockbyte Rust Server?

The Rust Census lists that A Shockbyte Rust Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte Rust Server carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166586 (Build): The server runs game build 166586; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for A Shockbyte Rust Server?

Size 2,500 and seed 20000: that is the procedural map on A Shockbyte Rust Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On A Shockbyte Rust Server, what rules and settings are in force?

No gather rate is recorded for A Shockbyte Rust Server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join A Shockbyte Rust Server?

You can open the console in Rust with F1 and enter client.connect 157.85.90.137:26338; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp75,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp75Max players Slots: 75.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166586Build The server runs game build 166586.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.