Statistical profileOffline
Lost Survivors PvE
157.85.90.125:23733 checked 27d ago
Connect to this server
1. Main points
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#16,275
top 69%
Last wipe
30d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 75 slots.
- It ranks #16,275 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 30d ago.
2. Players
Figure 1: Players on Lost Survivors PvE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 21:55 UTC30d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Lost Survivors PvE
3500 · seed 19862741
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 19862741 |
8. Server characteristics
Table 3: Characteristics of Lost Survivors PvE
What the server publishes and what was recorded
| Address | 157.85.90.125:23733 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Sep 2026, 21:55 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 55 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 81 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 29 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does Lost Survivors PvE wipe, and how often?
Too few wipes of Lost Survivors PvE are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 30 days 8 hours.
How is wipe day run on Lost Survivors PvE?
Recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.
Server record
How reliable is Lost Survivors PvE, and is it online now?
Last seen 27 days 13 hours ago, Lost Survivors PvE is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 28 September 2026.
In which location is Lost Survivors PvE based?
No region is published by Lost Survivors PvE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.85.90.125:23733 is its address.
Which Rust version is Lost Survivors PvE running?
This release lists Lost Survivors PvE on Rust network protocol 2633 and build 165217, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does Lost Survivors PvE carry?
At this release Lost Survivors PvE is offline, having last been seen 27 days 13 hours ago.
In the rankings of Rust servers, where is Lost Survivors PvE placed?
For seven-day player hours, Lost Survivors PvE is ranked #16,275, placing it in the top 69% of all ranked servers.
Lists and tags
Where does Lost Survivors PvE appear among the Rust Census lists and filters?
The Rust Census lists that Lost Survivors PvE fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Lost Survivors PvE: what do they indicate?
These are the tags Lost Survivors PvE publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp75 (Max players): Slots: 75; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Lost Survivors PvE?
Size 3,500 and seed 19862741: that is the procedural map on Lost Survivors PvE, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Lost Survivors PvE?
The name of Lost Survivors PvE carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to Lost Survivors PvE?
Enter client.connect 157.85.90.125:23733 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp75 | Max players Slots: 75. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.