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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,252 players on 11,633 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte Rust Server

157.85.89.87:21271 checked 5d ago

moddedoxide
Release date
Next release
In five minutes (05:20 UTC)
Source
Live server queries
Server address
157.85.89.87:21271
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak –

Rank

#15,396

top 69%

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • It ranks #15,396 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

21.2 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 12 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 05:59 UTC16d ago 1 – running 0
Mon 21 Sep, 02:02 UTC37d ago 1 halved by day 2 21.2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

1500 · seed 50000

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.89.87:21271
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 05:59 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average150 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average181 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average91 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average40 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for A Shockbyte Rust Server: what is it?

With too few wipes of A Shockbyte Rust Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 16 days 3 hours ago.

What should you expect on wipe day at A Shockbyte Rust Server?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 16 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 2.

Server record

Is A Shockbyte Rust Server up, and how well has it held up?

Last seen 5 days 3 hours ago, A Shockbyte Rust Server is offline in this release. A total of 54 of 168 hours were up over 7 full days, which is 32% of the time. First recorded by Rust Census on 21 September 2026.

Which location does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 157.85.89.87:21271 is its address.

What version of Rust has been recorded on A Shockbyte Rust Server?

This release lists A Shockbyte Rust Server on Rust network protocol 2634 and build 167398, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for A Shockbyte Rust Server?

The last count for A Shockbyte Rust Server was 5 days 3 hours ago; it is offline at present. The seven-day average for this server is 0 players.

What position does A Shockbyte Rust Server hold in the server rankings?

The rank for A Shockbyte Rust Server is #15,396 on seven-day player hours, in the top 69% of ranked servers.

Tag details

Which Rust Census filters and lists cover A Shockbyte Rust Server?

The Rust Census lists that A Shockbyte Rust Server fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on A Shockbyte Rust Server?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): The server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for A Shockbyte Rust Server?

Size 1,500 and seed 50000: that is the procedural map on A Shockbyte Rust Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is A Shockbyte Rust Server configured, and what rules does it keep?

The name of A Shockbyte Rust Server carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join A Shockbyte Rust Server?

Enter client.connect 157.85.89.87:21271 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players The server holds 1 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167398Build The server runs game build 167398.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.