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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 58,097 players on 11,747 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

111

157.85.88.87:28075 checked 2h ago

moddedoxide
Release date
Next release
In five minutes (21:30 UTC)
Source
Live server queries
Server address
157.85.88.87:28075
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

1

peak 1

Rank

#4,754

top 21%

Last wipe

10h ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #4,754 of all ranked servers, the top 21%, on player hours over the last seven days.
  • Its current map went up 10h ago.

2. Players

Figure 1: Players on 111

Players now and over time, UTC

AveragePeakWipe
00.250.50.75110:0017:0023:0005:0012:0021:00Wiped Tue 27 Oct, 12:35 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
010020030040010:0017:0023:0005:0012:0021:00Wiped Tue 27 Oct, 12:35 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct17 Oct22 Oct27 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

3.9 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 24 OctMon 19 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:35 UTC10h ago – – running 1
Sat 24 Oct, 13:12 UTC3d ago 1 – – 0
Mon 19 Oct, 16:40 UTC8d ago 1 held half 4.9 days 1
Fri 16 Oct, 17:24 UTC11d ago 1 held half 3 days 1
Thu 8 Oct, 14:21 UTC19d ago 1 held half 8.1 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 111

3000 · seed 1413963070

Map of 111

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed1413963070
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of 111

What the server publishes and what was recorded

Address157.85.88.87:28075
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 12:35 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average63 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average75 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average15 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for 111: what is it?

Wipes on 111 fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 10 hours have passed since this world was made.

How is wipe day run on 111?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

Server details

What does the record show for the uptime and current status of 111?

111 is offline at the time of this release; it was last seen 2 hours ago. About 2 hours ago is when it last restarted, according to the uptime it reports. A total of 78 of 168 hours were up over 7 full days, which is 46% of the time. The first sighting of it by Rust Census was on 3 October 2026.

What does the performance record of 111 show?

Average server fps over the last 48 hours was 238, with a low of 227. The world carried up to 47,493 entities, including buildings, deployables and all else. Up to 3,520 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does 111 run from?

A region is not published by 111. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 157.85.88.87:28075 it is addressed.

Which Rust version is 111 running?

The version in use on 111 is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on 111?

The last count for 111 was 2 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1. Over the past 48 hours the highest average fell at 11:00 UTC: 1 players.

What position does 111 hold in the server rankings?

The rank for 111 is #4,754 on seven-day player hours, in the top 21% of ranked servers.

Tag details

Where does 111 appear among the Rust Census lists and filters?

These Rust Census lists include 111: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by each tag shown on 111?

Read by the game's server browser, 111 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on 111?

The procedural map on 111 is generated by the game, measures 3,000 and carries seed 1413963070. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for 111?

No gather rate is given in the name of 111. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join 111?

You can open the console in Rust with F1 and enter client.connect 157.85.88.87:28075; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp1Max players The server holds 1 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.