Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,948 players on 11,836 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Mao Rust Server

157.85.88.238:24944 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (13:30 UTC)
Source
Live server queries
Server address
157.85.88.238:24944
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,326

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,326 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Mao Rust Server

Players now and over time, UTC

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040014:0023:0008:0017:0003:0012:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 16:39 UTC26d ago 2 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Mao Rust Server

4500 · seed 954654976

Map of Mao Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed954654976
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Mao Rust Server

What the server publishes and what was recorded

Address157.85.88.238:24944
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 17:46 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average83 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average28 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average267 / 700

10. Quick answers

From the figures on this page.

Wipe records

When does Mao Rust Server wipe, and how often?

With too few wipes of Mao Rust Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 26 days 19 hours have passed since this world was made.

On Mao Rust Server, what happens on wipe day?

The average busiest point of its recent wipes drew 2 players. The peak of the latest wipe's crowd came 2 hours after it began.

Server record

What does the record show for the uptime and current status of Mao Rust Server?

This release records Mao Rust Server as online. By its own reported uptime, it restarted about 2 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

What does the performance record of Mao Rust Server show?

Over the last 48 hours, server fps averaged 171; the lowest reading was 23. Buildings, deployables and everything else in the world took the entity count to 116,329. Memory use reached 4,139 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for Mao Rust Server?

A region is not published by Mao Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.85.88.238:24944 it is addressed.

Which Rust version is Mao Rust Server running?

The version in use on Mao Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on Mao Rust Server?

The present count is 0 players on Mao Rust Server, out of 10 slots. This release gives a seven-day average of 0 players.

What position does Mao Rust Server hold in the server rankings?

For seven-day player hours, Mao Rust Server is ranked #15,326, placing it in the top 69% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Mao Rust Server?

The Rust Census lists that Mao Rust Server fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Mao Rust Server?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Mao Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on Mao Rust Server?

The procedural map on Mao Rust Server is generated by the game, measures 4,500 and carries seed 954654976. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Mao Rust Server?

No gather rate is given in the name of Mao Rust Server. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Mao Rust Server?

Enter client.connect 157.85.88.238:24944 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.