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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 101,584 players on 11,894 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Mark Test Server

157.85.88.135:20387 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (17:05 UTC)
Source
Live server queries
Server address
157.85.88.135:20387
First recorded
7 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1

0% full

7-day average

0

peak 1

Rank

#9,420

top 42%

Last wipe

13d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,420 of all ranked servers, the top 42%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on Mark Test Server

Players now and over time, UTC

AveragePeak
0123418:0023:0003:0008:0012:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040018:0023:0003:0008:0012:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

8.9 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 7

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:58 UTC13d ago 1 – running 0
Wed 7 Oct, 10:48 UTC22d ago 1 halved by day 7 8.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Mark Test Server

3000 · seed 50000

Map of Mark Test Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Mark Test Server

What the server publishes and what was recorded

Address157.85.88.135:20387
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 09:36 UTC
Hostname–
First seen7 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average160 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average230 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average345 / 350

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Mark Test Server: what is it?

The rhythm of Mark Test Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 13 days 7 hours ago.

What should you expect on wipe day at Mark Test Server?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 1 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 7 in those cases where it did not hold.

Server details

How reliable is Mark Test Server, and is it online now?

The latest count records Mark Test Server as offline, last seen 24 hours ago. By its own reported uptime, it restarted about 32 hours ago. A total of 162 of 168 hours were up over 7 full days, which is 96% of the time. It was first seen by Rust Census on 7 October 2026.

How well does Mark Test Server perform?

The figures for the last 48 hours give an average of 239 server fps and a minimum of 233. Buildings, deployables and everything else in the world took the entity count to 48,895. Memory use reached 3,178 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

Which location does Mark Test Server run from?

A region is not published by Mark Test Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 157.85.88.135:20387 is its address.

Which Rust version is Mark Test Server running?

Rust network protocol 2635 and build 168909 on Linux is the version Mark Test Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Mark Test Server?

At this release Mark Test Server is offline, having last been seen 24 hours ago. Averaged over seven days: 0 players, with a peak of 1.

How does Mark Test Server compare with other servers in the rankings?

The rank for Mark Test Server is #9,420 on seven-day player hours, in the top 42% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Mark Test Server?

The Rust Census lists that Mark Test Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Mark Test Server: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Mark Test Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Mark Test Server?

Size 3,000 and seed 50000: that is the procedural map on Mark Test Server, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for Mark Test Server?

No gather rate is recorded for Mark Test Server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to Mark Test Server?

Enter client.connect 157.85.88.135:20387 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1Max players Slots: 1.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.