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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 92,510 players on 11,847 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte Rust Server

157.85.87.236:23726 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (01:40 UTC)
Source
Live server queries
Server address
157.85.87.236:23726
First recorded
21 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak 3

Rank

#6,472

top 29%

Last wipe

1d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #6,472 of all ranked servers, the top 29%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeakWipe
0123416:0018:0020:0021:0023:0001:00Wiped Wed 28 Oct, 01:25 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

Server fpsWipe
010020030040016:0018:0020:0021:0023:0001:00Wiped Wed 28 Oct, 01:25 UTCWIPE

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct6 Oct11 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

3.2 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

67%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 25 OctSun 4 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 01:25 UTC1d ago – – running 0
Sun 25 Oct, 11:24 UTC4d ago 3 halved by day 1 2.6 days 1
Sun 4 Oct, 11:16 UTC25d ago 2 – 21 days 0
Mon 28 Sep, 13:30 UTC31d ago 2 held half 5.9 days 2
Sat 26 Sep, 09:18 UTC33d ago 2 held half 2.2 days 2
Fri 25 Sep, 14:59 UTC34d ago 3 – 0.8 days 0
Mon 21 Sep, 18:42 UTC37d ago 2 halved by day 2 3.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

3000 · seed 790773571

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3000
Seed790773571
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.87.236:23726
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe28 Oct 2026, 01:25 UTC
Hostname–
First seen21 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average84 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average349 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average238 / 700

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for A Shockbyte Rust Server: what is it?

Wipes on A Shockbyte Rust Server fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 38 hours ago.

How is wipe day run on A Shockbyte Rust Server?

Recent wipes drew an average peak of 2 players. 17 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 67% of cases. If not, it dropped below half by day 1.

Server details

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server is offline at the time of this release; it was last seen 37 hours ago. About 18 hours ago is when it last restarted, according to the uptime it reports. A total of 63 of 168 hours were up over 7 full days, which is 38% of the time. It was first seen by Rust Census on 21 September 2026.

How well does A Shockbyte Rust Server perform?

Over the last 48 hours, server fps averaged 153; the lowest reading was 85. The world carried up to 48,376 entities, including buildings, deployables and all else. The peak memory use recorded was 3,444 MB. Players feel low fps and a rising entity count as lag.

In which location is A Shockbyte Rust Server based?

No region is given by A Shockbyte Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.85.87.236:23726 it is addressed.

On which Rust version does A Shockbyte Rust Server operate?

This release lists A Shockbyte Rust Server on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does A Shockbyte Rust Server carry?

At this release A Shockbyte Rust Server is offline, having last been seen 37 hours ago. Averaged over seven days: 0 players, with a peak of 3.

How does A Shockbyte Rust Server compare with other servers in the rankings?

The rank for A Shockbyte Rust Server is #6,472 on seven-day player hours, in the top 29% of ranked servers.

Tags, lists

Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?

The Rust Census lists that A Shockbyte Rust Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on A Shockbyte Rust Server?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 790773571, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On A Shockbyte Rust Server, what rules and settings are in force?

No gather rate is given in the name of A Shockbyte Rust Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join A Shockbyte Rust Server?

Enter client.connect 157.85.87.236:23726 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players 40 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.