Statistical profileOnline
IRAQI
157.85.87.216:23419 checked 12m ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#7,240
top 33%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #7,240 of all ranked servers, the top 33%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on IRAQI
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.3 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 2
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:31 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 08:35 UTC5d ago | 2 | halved by day 2 | 4 days | 0 |
| Fri 23 Oct, 18:45 UTC5d ago | 2 | – | 0.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of IRAQI
3500 · seed 1862422565
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 1862422565 |
8. Server characteristics
Table 3: Characteristics of IRAQI
What the server publishes and what was recorded
| Address | 157.85.87.216:23419 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 08:31 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 152 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 79 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 83 on average | 256 / 700 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for IRAQI: what is it?
No next wipe can be predicted for IRAQI, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 28 hours have passed since this world was made.
On IRAQI, what happens on wipe day?
Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 8 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 2.
Server record
Is IRAQI up, and how well has it held up?
At the latest check, IRAQI was online. About 25 hours ago is when it last restarted, according to the uptime it reports. Of the 120 hours in the last 5 full days, it was up 72 of them, or 60%. The first sighting of it by Rust Census was on 23 October 2026.
Does IRAQI hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 112 server fps and a minimum of 89. Buildings, deployables and everything else in the world took the entity count to 69,085. The peak memory use recorded was 3,676 MB. Players feel low fps and a rising entity count as lag.
In which location is IRAQI based?
A region is not published by IRAQI. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.85.87.216:23419 is its address.
On which Rust version does IRAQI operate?
Rust network protocol 2635 and build 168909 on Linux is the version IRAQI runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does IRAQI carry?
IRAQI stands at 0 players from 40 slots in this release. Averaged over seven days: 0 players, with a peak of 2. An average of 2 players was recorded at 11:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is IRAQI placed?
The rank for IRAQI is #7,240 on seven-day player hours, in the top 33% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry IRAQI?
Included in these Rust Census lists is IRAQI: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by each tag shown on IRAQI?
These are the tags IRAQI publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on IRAQI?
IRAQI runs a procedural map of size 3,500 with seed 1862422565, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is IRAQI configured, and what rules does it keep?
The name of IRAQI carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join IRAQI?
You can open the console in Rust with F1 and enter client.connect 157.85.87.216:23419; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players Slots: 40. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.