Statistical profileOnline
A Shockbyte Rust Server
157.85.87.206:21438 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 5
Rank
#8,095
top 36%
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 5.
- It ranks #8,095 of all ranked servers, the top 36%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on A Shockbyte Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
4 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in, with 1 in the queue.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 15:53 UTC7d ago | 5+1 queue | – | running | 0 |
| Fri 16 Oct, 21:14 UTC12d ago | 4 | held half | 4.8 days | 0 |
| Tue 13 Oct, 15:23 UTC16d ago | 4 | held half | 3.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of A Shockbyte Rust Server
3500 · seed 833938114
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 833938114 |
8. Server characteristics
Table 3: Characteristics of A Shockbyte Rust Server
What the server publishes and what was recorded
| Address | 157.85.87.206:21438 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 15:53 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 179 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 80 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 351 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 245 / 700 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for A Shockbyte Rust Server: what is it?
Wipes on A Shockbyte Rust Server fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 7 days 23 hours have passed since this world was made.
What should you expect on wipe day at A Shockbyte Rust Server?
An average of 4 players attended at peak across recent wipes. 1 more were waiting in the queue when the crowd peaked 24 hours into the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.
About the server
Is A Shockbyte Rust Server up, and how well has it held up?
At the latest check, A Shockbyte Rust Server was online. The uptime it reports puts the last restart at about 2 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up 163 of them, or 97%. First recorded by Rust Census on 13 October 2026.
Does A Shockbyte Rust Server hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 111; the lowest reading was 34. Buildings, deployables and everything else in the world took the entity count to 72,318. Memory use reached 3,383 MB at its peak. Players feel low fps and a rising entity count as lag.
What location has been recorded for A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 157.85.87.206:21438 it is addressed.
Which Rust version is A Shockbyte Rust Server running?
The version in use on A Shockbyte Rust Server is Rust network protocol 2635 and build 167781 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for A Shockbyte Rust Server?
A Shockbyte Rust Server stands at 0 players from 10 slots in this release. This release records a seven-day average of 0 players and a peak of 5.
In the rankings of Rust servers, where is A Shockbyte Rust Server placed?
The rank for A Shockbyte Rust Server is #8,095 on seven-day player hours, in the top 36% of ranked servers.
Tag details
Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?
These Rust Census lists include A Shockbyte Rust Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on A Shockbyte Rust Server?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for A Shockbyte Rust Server?
Size 3,500 and seed 833938114: that is the procedural map on A Shockbyte Rust Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is A Shockbyte Rust Server configured, and what rules does it keep?
The name of A Shockbyte Rust Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join A Shockbyte Rust Server?
Enter client.connect 157.85.87.206:21438 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs167781 | Build The server runs game build 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.