Statistical profileOffline
SIGNAL | Vanilla+
157.85.87.161:27184 checked 39d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,490
top 69%
Last wipe
45d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,490 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 45d ago.
2. Players
Figure 1: Players on SIGNAL | Vanilla+
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
3
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 13 Sep, 13:31 UTC45d ago | 3 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of SIGNAL | Vanilla+
What the server publishes and what was recorded
| Address | 157.85.87.161:27184 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Sep 2026, 13:31 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
SIGNAL // DEVELOPMENT BUILD ALPHA → BETA → RELEASE → STABLE CORE Сейчас мы строим SIGNAL вместе с игроками Тестируем механики и собираем финальное ядро сервера Главный вектор - более глубокие и насыщенные онлайн рейды Первые плагины для теста: SATCOM -> разведка и борьба за информацию RAID VEHICLE -> мобильная поддержка рейда и новые точки конфликта GLOBAL CHEST -> меньше рутины и быстрее возврат в бой
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 163 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22 / 1000 |
11. Quick answers
From the figures on this page.
Wipe records
When does SIGNAL | Vanilla+ wipe, and how often?
Too few wipes of SIGNAL | Vanilla+ are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 45 days 23 hours have passed since this world was made.
On SIGNAL | Vanilla+, what happens on wipe day?
The average busiest point of its recent wipes drew 3 players. The peak of the latest wipe's crowd came 1 hours after it began.
About the server
How reliable is SIGNAL | Vanilla+, and is it online now?
Last seen 39 days 15 hours ago, SIGNAL | Vanilla+ is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.
In which location is SIGNAL | Vanilla+ based?
No region is given by SIGNAL | Vanilla+. Rust Census does not look up where the machine stands; it shows where a server says it is. 157.85.87.161:27184 is its address.
Which Rust version is SIGNAL | Vanilla+ running?
This release lists SIGNAL | Vanilla+ on Rust network protocol 2633 and build 164530, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on SIGNAL | Vanilla+?
The last count for SIGNAL | Vanilla+ was 39 days 15 hours ago; it is offline at present.
What position does SIGNAL | Vanilla+ hold in the server rankings?
For seven-day player hours, SIGNAL | Vanilla+ is ranked #15,490, placing it in the top 69% of all ranked servers.
Tags, lists
Where does SIGNAL | Vanilla+ appear among the Rust Census lists and filters?
Included in these Rust Census lists is SIGNAL | Vanilla+: Modded Rust servers, counted. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on SIGNAL | Vanilla+ carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): Build 164530 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server are the tags SIGNAL | Vanilla+ publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for SIGNAL | Vanilla+?
The procedural map on SIGNAL | Vanilla+ is generated by the game, measures 3,000 and carries seed 50000. The same size and seed produce the same map; RustMaps shows it from this page.
How is SIGNAL | Vanilla+ configured, and what rules does it keep?
No gather rate is recorded for SIGNAL | Vanilla+ in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Vanilla is its own description: this is the unmodified game: rates, kits and rules as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join SIGNAL | Vanilla+?
You can open the console in Rust with F1 and enter client.connect 157.85.87.161:27184; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://signal-frontend.onecupoftea93.workers.dev/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,^z,^y,^v,gmrust,cs164530,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build Build 164530 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.