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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 59,433 players on 11,750 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte x Discord Production Rust Server

157.85.87.119:29330 checked 39d ago

moddedoxide
Release date
Next release
In five minutes (14:33 UTC)
Source
Live server queries
Server address
157.85.87.119:29330
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 125

0% full

7-day average

0

peak –

Rank

#15,478

top 70%

Last wipe

54d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 125 slots.
  • It ranks #15,478 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 54d ago.

2. Players

Figure 1: Players on A Shockbyte x Discord Production Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte x Discord Production Rust Server

1500 · seed 50000

Map of A Shockbyte x Discord Production Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte x Discord Production Rust Server

What the server publishes and what was recorded

Address157.85.87.119:29330
Region–
Max players125
Group limit8, the default
Wipe schedule–
Last wipe3 Sep 2026, 14:48 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 163 on average69 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average83 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average75 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average17 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for A Shockbyte x Discord Production Rust Server: what is it?

The rhythm of A Shockbyte x Discord Production Rust Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 54 days 8 hours.

Server details

What does the record show for the uptime and current status of A Shockbyte x Discord Production Rust Server?

Last seen 39 days 8 hours ago, A Shockbyte x Discord Production Rust Server is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.

Which location does A Shockbyte x Discord Production Rust Server run from?

No region is given by A Shockbyte x Discord Production Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 157.85.87.119:29330 is its address.

What version of Rust has been recorded on A Shockbyte x Discord Production Rust Server?

The version in use on A Shockbyte x Discord Production Rust Server is Rust network protocol 2632 and build 162434 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does A Shockbyte x Discord Production Rust Server carry?

A Shockbyte x Discord Production Rust Server is offline at present; its last recording was 39 days 8 hours ago.

In the rankings of Rust servers, where is A Shockbyte x Discord Production Rust Server placed?

For seven-day player hours, A Shockbyte x Discord Production Rust Server is ranked #15,478, placing it in the top 70% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry A Shockbyte x Discord Production Rust Server?

These Rust Census lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on A Shockbyte x Discord Production Rust Server: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): To connect, your game version must match protocol 2632; cs162434 (Build): Game build: 162434; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags A Shockbyte x Discord Production Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for A Shockbyte x Discord Production Rust Server?

The procedural map on A Shockbyte x Discord Production Rust Server is generated by the game, measures 1,500 and carries seed 50000. The same size and seed produce the same map; RustMaps shows it from this page.

On A Shockbyte x Discord Production Rust Server, what rules and settings are in force?

No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join A Shockbyte x Discord Production Rust Server?

Enter client.connect 157.85.87.119:29330 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp125,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp125Max players The server holds 125 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2632Protocol To connect, your game version must match protocol 2632.
cs162434Build Game build: 162434.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.