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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,156 players on 11,749 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte Rust Server

157.85.86.96:29325 checked 8d ago

moddedoxide
Release date
Next release
In five minutes (13:10 UTC)
Source
Live server queries
Server address
157.85.86.96:29325
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,368

top 70%

Last wipe

29d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,368 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 29d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep5 Oct10 Oct16 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of A Shockbyte Rust Server

1500 · seed 50000

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.86.96:29325
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 21:42 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average56 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average54 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average53 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does A Shockbyte Rust Server wipe, and how often?

The rhythm of A Shockbyte Rust Server's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 29 days 1 hours.

Server details

Is A Shockbyte Rust Server up, and how well has it held up?

A Shockbyte Rust Server is offline at the time of this release; it was last seen 8 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 29 September 2026.

In which location is A Shockbyte Rust Server based?

No region is published by A Shockbyte Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 157.85.86.96:29325 is its address.

On which Rust version does A Shockbyte Rust Server operate?

The version in use on A Shockbyte Rust Server is Rust network protocol 2633 and build 165217 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on A Shockbyte Rust Server?

At this release A Shockbyte Rust Server is offline, having last been seen 8 days 10 hours ago.

In the rankings of Rust servers, where is A Shockbyte Rust Server placed?

The rank for A Shockbyte Rust Server is #15,368 on seven-day player hours, in the top 70% of ranked servers.

Lists and tags

Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?

These Rust Census lists include A Shockbyte Rust Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on A Shockbyte Rust Server carry?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): Slots: 20; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for A Shockbyte Rust Server?

No gather rate is recorded for A Shockbyte Rust Server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join A Shockbyte Rust Server?

Enter client.connect 157.85.86.96:29325 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players Slots: 20.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.