Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 44,769 players on 11,658 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Private Server

157.85.86.36:28015 checked 7m ago

moddedoxide
Release date
Next release
In five minutes (01:40 UTC)
Source
Live server queries
Server address
157.85.86.36:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,414

top 69%

Last wipe

17d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • It ranks #15,414 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on Private Server

Players now and over time, UTC

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020002:0011:0020:0006:0015:0000:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 03:26 UTC17d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Private Server

3500 · seed 471471404

Map of Private Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed471471404
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Private Server

What the server publishes and what was recorded

Address157.85.86.36:28015
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 03:48 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 162 on average27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average35 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9 / 200
CSL Scenery Budget Testgroups of 8+ · 85 on average0 / 500

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Private Server: what is it?

Too few wipes of Private Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 17 days 21 hours ago.

How is wipe day run on Private Server?

Recent wipes drew an average peak of 1 players. On the latest wipe, 21 hours passed before the crowd peaked.

Server record

How reliable is Private Server, and is it online now?

Private Server is online at the time of this release. The uptime it reports puts the last restart at about 6 days 3 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. It was first seen by Rust Census on 13 September 2026.

Does Private Server hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 125; the lowest reading was 106. The world carried up to 64,112 entities, including buildings, deployables and all else. Memory use reached 5,060 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

Which location does Private Server run from?

No region is published by Private Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 157.85.86.36:28015 it is addressed.

On which Rust version does Private Server operate?

This release lists Private Server on Rust network protocol 2634 and build 167398, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on Private Server?

The present count is 0 players on Private Server, out of 40 slots. This release gives a seven-day average of 0 players.

What position does Private Server hold in the server rankings?

The rank for Private Server is #15,414 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Private Server?

The Rust Census lists that Private Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Private Server?

Read by the game's server browser, Private Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): Build 167398 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for Private Server?

The procedural map on Private Server is generated by the game, measures 3,500 and carries seed 471471404. The same size and seed produce the same map; RustMaps shows it from this page.

On Private Server, what rules and settings are in force?

No gather rate is given in the name of Private Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Private Server?

You can open the console in Rust with F1 and enter client.connect 157.85.86.36:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players 40 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167398Build Build 167398 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.