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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,246 players on 11,665 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Server Unavailable!

157.85.86.101:28871 checked 37d ago

moddedoxide
Release date
Next release
In five minutes (05:45 UTC)
Source
Live server queries
Server address
157.85.86.101:28871
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 40

2% full

7-day average

0

peak –

Rank

#15,503

top 67%

Last wipe

39d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 40 slots.
  • It ranks #15,503 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 39d ago.

2. Players

Figure 1: Players on Server Unavailable!

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 19 SepThu 17 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 19:58 UTC39d ago 1 – running 1
Thu 17 Sep, 16:49 UTC41d ago 1 held half 2.1 days 1
Tue 15 Sep, 17:03 UTC43d ago 3 – 2 days 0
Sun 13 Sep, 19:02 UTC45d ago 3 – 1.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Server Unavailable!

4250 · seed 1509017534

Map of Server Unavailable!

Table 2: The world

As the server publishes it

MapProcedural Map
Size4250
Seed1509017534
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Server Unavailable!

What the server publishes and what was recorded

Address157.85.86.101:28871
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe19 Sep 2026, 19:58 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 154 on average31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average11 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Server Unavailable! wipe, and how often?

No next wipe can be predicted for Server Unavailable!, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 39 days 7 hours.

On Server Unavailable!, what happens on wipe day?

Recent wipes drew an average peak of 2 players. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 100% of its recent wipes.

About the server

What does the record show for the uptime and current status of Server Unavailable!?

Server Unavailable! is offline at the time of this release; it was last seen 37 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for Server Unavailable!?

No region is published by Server Unavailable!. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.85.86.101:28871 it is addressed.

On which Rust version does Server Unavailable! operate?

This release lists Server Unavailable! on Rust network protocol 2633 and build 164530, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on Server Unavailable!?

At this release Server Unavailable! is offline, having last been seen 37 days 22 hours ago.

How does Server Unavailable! compare with other servers in the rankings?

For seven-day player hours, Server Unavailable! is ranked #15,503, placing it in the top 67% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Server Unavailable!?

These Rust Census lists include Server Unavailable!: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Server Unavailable!?

Read by the game's server browser, Server Unavailable! publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for Server Unavailable!?

Server Unavailable! runs a procedural map of size 4,250 with seed 1509017534, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Server Unavailable! configured, and what rules does it keep?

The name of Server Unavailable! carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Server Unavailable!?

You can open the console in Rust with F1 and enter client.connect 157.85.86.101:28871; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players 40 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs164530Build The server runs game build 164530.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.