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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,328 players on 11,732 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte Rust Server

157.85.85.96:25529 checked 5d ago

moddedoxide
Release date
Next release
In five minutes (20:10 UTC)
Source
Live server queries
Server address
157.85.85.96:25529
First recorded
30 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak 1

Rank

#11,985

top 54%

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #11,985 of all ranked servers, the top 54%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

2.8 days

between real wipes

Wipe-day peak

3

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:02 UTC24d ago 5 – running 0
Wed 30 Sep, 17:19 UTC27d ago 1 halved by day 1 2.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

2000 · seed 42069

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size2000
Seed42069
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.85.96:25529
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 13:02 UTC
Hostname–
First seen30 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average180 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average147 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average48 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on A Shockbyte Rust Server?

Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 24 days 23 hours.

On A Shockbyte Rust Server, what happens on wipe day?

Recent wipes drew an average peak of 3 players. 21 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 1.

Server record

Is A Shockbyte Rust Server up, and how well has it held up?

A Shockbyte Rust Server is offline at the time of this release; it was last seen 5 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up 45 of them, or 27%. First recorded by Rust Census on 30 September 2026.

What location has been recorded for A Shockbyte Rust Server?

No region is given by A Shockbyte Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 157.85.85.96:25529 it is addressed.

On which Rust version does A Shockbyte Rust Server operate?

Rust network protocol 2634 and build 166652 on Linux is the version A Shockbyte Rust Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on A Shockbyte Rust Server?

The last count for A Shockbyte Rust Server was 5 days 16 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1.

What position does A Shockbyte Rust Server hold in the server rankings?

For seven-day player hours, A Shockbyte Rust Server is ranked #11,985, placing it in the top 54% of all ranked servers.

Tags, lists

Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?

The Rust Census lists that A Shockbyte Rust Server fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on A Shockbyte Rust Server?

Read by the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 2,000 with seed 42069, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is A Shockbyte Rust Server configured, and what rules does it keep?

The name of A Shockbyte Rust Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join A Shockbyte Rust Server?

You can open the console in Rust with F1 and enter client.connect 157.85.85.96:25529; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players 20 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Build 166652 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.