Statistical profileOnline
Testovaya
157.85.85.65:27246 checked 11m ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#14,997
top 67%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #14,997 of all ranked servers, the top 67%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on Testovaya
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 09:02 UTC2d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Testovaya
2300 · seed 313917730
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2300 |
| Seed | 313917730 |
8. Server characteristics
Table 3: Characteristics of Testovaya
What the server publishes and what was recorded
| Address | 157.85.85.65:27246 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 09:02 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 102 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 131 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 46 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Testovaya: what is it?
With too few wipes of Testovaya on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 2 days 23 hours ago.
What should you expect on wipe day at Testovaya?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
About the server
How reliable is Testovaya, and is it online now?
This release records Testovaya as online. About 23 hours ago is when it last restarted, according to the uptime it reports. A total of 71 of 72 hours were up over 3 full days, which is 99% of the time. First recorded by Rust Census on 25 October 2026.
How well does Testovaya perform?
Average server fps over the last 48 hours was 228, with a low of 148. The world carried up to 22,927 entities, including buildings, deployables and all else. The peak memory use recorded was 3,780 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Testovaya based?
A region is not published by Testovaya. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 157.85.85.65:27246 it is addressed.
On which Rust version does Testovaya operate?
This release lists Testovaya on Rust network protocol 2635 and build 167781, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Testovaya carry?
The present count is 0 players on Testovaya, out of 40 slots. Averaged over seven days: 0 players, with a peak of 1.
How does Testovaya compare with other servers in the rankings?
For seven-day player hours, Testovaya is ranked #14,997, placing it in the top 67% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Testovaya?
The Rust Census lists that Testovaya fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by each tag shown on Testovaya?
Read by the game's server browser, Testovaya publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for Testovaya?
The procedural map on Testovaya is generated by the game, measures 2,300 and carries seed 313917730. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Testovaya configured, and what rules does it keep?
No gather rate is given in the name of Testovaya. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Testovaya?
You can open the console in Rust with F1 and enter client.connect 157.85.85.65:27246; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players Slots: 40. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.