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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,102 players on 11,696 servers
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Statistical profileOffline

A Shockbyte Rust Server

157.85.85.56:29795 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (04:50 UTC)
Source
Live server queries
Server address
157.85.85.56:29795
First recorded
26 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 12

0% full

7-day average

0

peak –

Rank

#15,411

top 69%

Last wipe

18d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 12 slots.
  • It ranks #15,411 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 18d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

AveragePeak
0123412:0015:0018:0022:0001:0004:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040012:0015:0018:0022:0001:0004:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

6.5 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

5

players, last three wipes

Crowd held

0%

else halves by day 1.5

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 9 OctFri 2 OctSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:58 UTC18d ago 5 – running 0
Fri 2 Oct, 13:23 UTC25d ago 5 halved by day 2 7.2 days 0
Sat 26 Sep, 19:09 UTC31d ago 4 halved by day 1 5.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

2100 · seed 1575578214

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size2100
Seed1575578214
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address157.85.85.56:29795
Region–
Max players12
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 18:58 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average175 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average132 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average55 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on A Shockbyte Rust Server?

Wipes on A Shockbyte Rust Server fall at irregular times, leaving no next date to predict. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 18 days 16 hours ago.

What should you expect on wipe day at A Shockbyte Rust Server?

The average busiest point of its recent wipes drew 5 players. On the latest wipe, 1 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. The fall below half came by day 1.5 in those cases where it did not hold.

About the server

Is A Shockbyte Rust Server up, and how well has it held up?

A Shockbyte Rust Server is offline at the time of this release; it was last seen 30 hours ago. By its own reported uptime, it restarted about 18 hours ago. Of the 168 hours in the last 7 full days, it was up 149 of them, or 89%. The first sighting of it by Rust Census was on 26 September 2026.

What does the performance record of A Shockbyte Rust Server show?

Average server fps over the last 48 hours was 216, with a low of 199. The world carried up to 18,677 entities, including buildings, deployables and all else. Up to 2,886 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does A Shockbyte Rust Server run from?

No region is published by A Shockbyte Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.85.85.56:29795 is its address.

On which Rust version does A Shockbyte Rust Server operate?

This release lists A Shockbyte Rust Server on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at present; its last recording was 30 hours ago. The seven-day average for this server is 0 players.

How does A Shockbyte Rust Server compare with other servers in the rankings?

The rank for A Shockbyte Rust Server is #15,411 on seven-day player hours, in the top 69% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover A Shockbyte Rust Server?

These Rust Census lists include A Shockbyte Rust Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on A Shockbyte Rust Server: what do they indicate?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp12 (Max players): The server holds 12 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 2,100 with seed 1575578214, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On A Shockbyte Rust Server, what rules and settings are in force?

No gather rate is recorded for A Shockbyte Rust Server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join A Shockbyte Rust Server?

Enter client.connect 157.85.85.56:29795 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://rustmaps.com/map/2100_1575578214.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp12Max players The server holds 12 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.