Statistical profileOffline
A Shockbyte Rust Server
157.85.85.173:28535 checked 7d ago
Connect to this server
1. Main points
Players now
0/ 35
0% full
7-day average
0
peak –
Rank
#15,426
top 69%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 35 slots.
- It ranks #15,426 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 12d ago.
2. Players
Figure 1: Players on A Shockbyte Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:15 UTC12d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Shockbyte Rust Server
What the server publishes and what was recorded
| Address | 157.85.85.173:28535 |
|---|---|
| Region | – |
| Max players | 35 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 13:15 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 109 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 132 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 102 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 32 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 29 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for A Shockbyte Rust Server: what is it?
Too few wipes of A Shockbyte Rust Server are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 12 days 7 hours.
On A Shockbyte Rust Server, what happens on wipe day?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
What does the record show for the uptime and current status of A Shockbyte Rust Server?
The latest count records A Shockbyte Rust Server as offline, last seen 7 days 2 hours ago. A total of 19 of 168 hours were up over 7 full days, which is 11% of the time. The first sighting of it by Rust Census was on 24 September 2026.
Which location does A Shockbyte Rust Server run from?
No region is given by A Shockbyte Rust Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 157.85.85.173:28535 is its address.
On which Rust version does A Shockbyte Rust Server operate?
This release lists A Shockbyte Rust Server on Rust network protocol 2634 and build 167781, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for A Shockbyte Rust Server?
At this release A Shockbyte Rust Server is offline, having last been seen 7 days 2 hours ago. This release gives a seven-day average of 0 players.
How does A Shockbyte Rust Server compare with other servers in the rankings?
For seven-day player hours, A Shockbyte Rust Server is ranked #15,426, placing it in the top 69% of all ranked servers.
Tags, lists
Where does A Shockbyte Rust Server appear among the Rust Census lists and filters?
The Rust Census lists that A Shockbyte Rust Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on A Shockbyte Rust Server: what do they indicate?
Read by the game's server browser, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp35 (Max players): 35 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 2,500 with seed 50000, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
How is A Shockbyte Rust Server configured, and what rules does it keep?
No gather rate is given in the name of A Shockbyte Rust Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What is the way to join A Shockbyte Rust Server?
You can open the console in Rust with F1 and enter client.connect 157.85.85.173:28535; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp35,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp35 | Max players 35 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.