Statistical profileOnline
A Sharkbite test server
157.85.85.10:22459 checked 7m ago
Connect to this server
1. Main points
Players now
0/ 25
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 25 slots.
- It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on A Sharkbite test server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 10:12 UTC20d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Sharkbite test server
What the server publishes and what was recorded
| Address | 157.85.85.10:22459 |
|---|---|
| Region | – |
| Max players | 25 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 10:49 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 80 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 121 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 41 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 14 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for A Sharkbite test server: what is it?
The rhythm of A Sharkbite test server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 20 days 20 hours have passed since this world was made.
How is wipe day run on A Sharkbite test server?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
How reliable is A Sharkbite test server, and is it online now?
A Sharkbite test server is online at the time of this release. About 2 days 17 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 4 October 2026.
What does the performance record of A Sharkbite test server show?
Over the last 48 hours, server fps averaged 124; the lowest reading was 89. Buildings, deployables and everything else in the world took the entity count to 69,296. The peak memory use recorded was 4,330 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does A Sharkbite test server run from?
A region is not published by A Sharkbite test server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 157.85.85.10:22459 is its address.
What version of Rust has been recorded on A Sharkbite test server?
The version in use on A Sharkbite test server is Rust network protocol 2635 and build 167231 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for A Sharkbite test server?
The present count is 0 players on A Sharkbite test server, out of 25 slots. The seven-day average for this server is 0 players.
How does A Sharkbite test server compare with other servers in the rankings?
The rank for A Sharkbite test server is #15,339 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Where does A Sharkbite test server appear among the Rust Census lists and filters?
The Rust Census lists that A Sharkbite test server fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on A Sharkbite test server carry?
Read by the game's server browser, A Sharkbite test server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for A Sharkbite test server?
The procedural map on A Sharkbite test server is generated by the game, measures 3,600 and carries seed 50000. The same size and seed produce the same map; RustMaps shows it from this page. The name of the map is listed as: Custom Map.
What settings and rules have been listed for A Sharkbite test server?
No gather rate is recorded for A Sharkbite test server in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join A Sharkbite test server?
Enter client.connect 157.85.85.10:22459 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp25,ptrak,$r?,v2635,gmrust,cs167231,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp25 | Max players The server holds 25 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs167231 | Build Game build: 167231. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.