Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 52,970 players on 11,690 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Rust server | Powered by AMP

156.155.224.77:28000 checked 22d ago

moddedoxide
Release date
Next release
In five minutes (19:45 UTC)
Source
Live server queries
Server address
156.155.224.77:28000
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 100

2% full

7-day average

0

peak –

Rank

#12,169

top 54%

Last wipe

23d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 2 players on it, 2% of its 100 slots.
  • It ranks #12,169 of all ranked servers, the top 54%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on My Rust server | Powered by AMP

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep5 Oct8 Oct10 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 13:18 UTC23d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of My Rust server | Powered by AMP

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Rust server | Powered by AMP

What the server publishes and what was recorded

Address156.155.224.77:28000
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 13:31 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average72 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does My Rust server | Powered by AMP wipe, and how often?

With too few wipes of My Rust server | Powered by AMP on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 23 days 20 hours ago.

What should you expect on wipe day at My Rust server | Powered by AMP?

An average of 2 players attended at peak across recent wipes. 2 hours after the latest wipe, the crowd peaked.

Server details

Is My Rust server | Powered by AMP up, and how well has it held up?

The latest count records My Rust server | Powered by AMP as offline, last seen 22 days 14 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 14 September 2026.

What location has been recorded for My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. Rust Census does not look up where the machine stands; it shows where a server says it is. 156.155.224.77:28000 is its address.

Which Rust version is My Rust server | Powered by AMP running?

Rust network protocol 2634 and build 166652 on Linux is the version My Rust server | Powered by AMP runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for My Rust server | Powered by AMP?

My Rust server | Powered by AMP is offline at present; its last recording was 22 days 14 hours ago.

How does My Rust server | Powered by AMP compare with other servers in the rankings?

The rank for My Rust server | Powered by AMP is #12,169 on seven-day player hours, in the top 54% of ranked servers.

Lists and tags

Where does My Rust server | Powered by AMP appear among the Rust Census lists and filters?

Included in these Rust Census lists is My Rust server | Powered by AMP: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on My Rust server | Powered by AMP: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on My Rust server | Powered by AMP?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

On My Rust server | Powered by AMP, what rules and settings are in force?

The name of My Rust server | Powered by AMP carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join My Rust server | Powered by AMP?

You can open the console in Rust with F1 and enter client.connect 156.155.224.77:28000; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players 100 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build The server runs game build 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.