Statistical profileOnline
LAWLESS
156.146.37.241:28015 checked 6m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
1
peak 3
Rank
#3,775
top 17%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 3.
- It ranks #3,775 of all ranked servers, the top 17%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on LAWLESS
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.9 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 23:11 UTC9d ago | 3 | – | running | 3 |
| Sat 17 Oct, 02:10 UTC12d ago | 3 | held half | 2.9 days | 3 |
| Mon 12 Oct, 22:36 UTC16d ago | 3 | held half | 4.1 days | 1 |
| Sun 11 Oct, 22:49 UTC17d ago | 3 | – | 1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of LAWLESS
3500 · seed 5808888
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 5808888 |
8. Server characteristics
Table 3: Characteristics of LAWLESS
What the server publishes and what was recorded
| Address | 156.146.37.241:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 23:11 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 113 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 164 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 106 on average | 23 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 70 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 6 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 52 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for LAWLESS: what is it?
LAWLESS wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 9 days 11 hours.
What should you expect on wipe day at LAWLESS?
Recent wipes drew an average peak of 3 players. The peak of the latest wipe's crowd came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
How reliable is LAWLESS, and is it online now?
At the latest check, LAWLESS was online. About 1 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 20 September 2026.
How well does LAWLESS perform?
Average server fps over the last 48 hours was 58, with a low of 28. Buildings, deployables and everything else in the world took the entity count to 75,233. Up to 1,822 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is LAWLESS based?
A region is not published by LAWLESS. Rust Census does not look up where the machine stands; it shows where a server says it is. At 156.146.37.241:28015 it is addressed.
On which Rust version does LAWLESS operate?
The version in use on LAWLESS is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on LAWLESS?
LAWLESS stands at 0 players from 50 slots in this release. Averaged over seven days: 1 players, with a peak of 3. The busiest hour in the last 48 hours was 22:00 UTC, with an average of 2 players.
What position does LAWLESS hold in the server rankings?
The rank for LAWLESS is #3,775 on seven-day player hours, in the top 17% of ranked servers.
Lists and tags
Where does LAWLESS appear among the Rust Census lists and filters?
These Rust Census lists include LAWLESS: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on LAWLESS: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags LAWLESS publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on LAWLESS?
The procedural map on LAWLESS is generated by the game, measures 3,500 and carries seed 5808888. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for LAWLESS?
No gather rate is given in the name of LAWLESS. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join LAWLESS?
You can open the console in Rust with F1 and enter client.connect 156.146.37.241:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://www.gghost.games/ is the website listed for it.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
