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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 89,289 players on 11,829 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test Server (Upsurge Main)

155.103.85.145:28070 checked 22h ago

moddedcarbon
Release date
Next release
In five minutes (21:15 UTC)
Source
Live server queries
Server address
155.103.85.145:28070
First recorded
11 October 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#10,597

top 48%

Last wipe

2d ago

no schedule published

Next wipe

18h

Thu 29 Oct, 13:58 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #10,597 of all ranked servers, the top 48%, on player hours over the last seven days.
  • Its current map went up 2d ago; the next wipe is expected Thursday 29 October, 13:58 UTC, every Monday at 13:57 and every Thursday at 13:58 UTC.

2. Players

Figure 1: Players on Test Server (Upsurge Main)

Players now and over time, UTC

AveragePeak
00.250.50.75120:0001:0006:0011:0016:0021:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304020:0001:0006:0011:0016:0021:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 29 October, 13:58 UTC, in 18h. Every Monday at 13:57 and every Thursday at 13:58 UTC · high confidence

Usual gap

3.5 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
18hThu 29 Oct, 13:58 UTCOwn schedule
4d 18hMon 2 Nov, 13:57 UTCOwn schedule
7d 23hThu 5 Nov, 19:00 UTCForce wipe FW
11d 18hMon 9 Nov, 13:57 UTCOwn schedule
14d 18hThu 12 Nov, 13:58 UTCOwn schedule
18d 18hMon 16 Nov, 13:57 UTCOwn schedule
21d 18hThu 19 Nov, 13:58 UTCOwn schedule
25d 18hMon 23 Nov, 13:57 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 26 OctThu 22 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 13:57 UTC2d ago 1 – running 0
Thu 22 Oct, 13:58 UTC6d ago 1 held half 4 days 0
Mon 19 Oct, 13:58 UTC9d ago 0 – 3 days 0
Thu 15 Oct, 13:58 UTC13d ago 1 held half 4 days 0
Mon 12 Oct, 13:58 UTC16d ago 0 – 3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test Server (Upsurge Main)

3950 · seed 253663126

Map of Test Server (Upsurge Main)

Table 3: The world

As the server publishes it

MapCustom Map
Size3950
Seed253663126

8. Server characteristics

Table 4: Characteristics of Test Server (Upsurge Main)

What the server publishes and what was recorded

Address155.103.85.145:28070
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 13:57 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Test Server (Upsurge Main): what is it?

Wipes on Test Server (Upsurge Main) follow a rhythm of every Monday at 13:57 and every Thursday at 13:58 UTC. On Thursday 29 October at 13:58 UTC the next wipe is expected. 2 days 5 hours have passed since this world was made.

What should you expect on wipe day at Test Server (Upsurge Main)?

Recent wipes drew an average peak of 1 players. 9 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

About the server

How reliable is Test Server (Upsurge Main), and is it online now?

Last seen 22 hours ago, Test Server (Upsurge Main) is offline in this release. By its own reported uptime, it restarted about 31 hours ago. Of the 168 hours in the last 7 full days, it was up 64 of them, or 38%. The first sighting of it by Rust Census was on 11 October 2026.

How well does Test Server (Upsurge Main) perform?

Average server fps over the last 48 hours was 30, with a low of 30. The world carried up to 78,395 entities, including buildings, deployables and all else. The peak memory use recorded was 2,516 MB. Players feel low fps and a rising entity count as lag.

Which location does Test Server (Upsurge Main) run from?

A region is not published by Test Server (Upsurge Main). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 155.103.85.145:28070 is its address.

Which Rust version is Test Server (Upsurge Main) running?

Rust network protocol 2635 and build 168909 on Linux is the version Test Server (Upsurge Main) runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for Test Server (Upsurge Main)?

Test Server (Upsurge Main) is offline at present; its last recording was 22 hours ago. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 12:00 UTC: 1 players.

How does Test Server (Upsurge Main) compare with other servers in the rankings?

The rank for Test Server (Upsurge Main) is #10,597 on seven-day player hours, in the top 48% of ranked servers.

Lists and tags

Where does Test Server (Upsurge Main) appear among the Rust Census lists and filters?

These Rust Census lists include Test Server (Upsurge Main): Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on Test Server (Upsurge Main)?

These are the tags Test Server (Upsurge Main) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on Test Server (Upsurge Main)?

Size 3,950 and seed 253663126: that is the procedural map on Test Server (Upsurge Main), generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.

What settings and rules have been listed for Test Server (Upsurge Main)?

No gather rate is given in the name of Test Server (Upsurge Main). The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join Test Server (Upsurge Main)?

Enter client.connect 155.103.85.145:28070 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://stevious.io.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players 100 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.