Statistical profileOffline
Test Server (Upsurge Main)
155.103.85.145:28070 checked 22h ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#10,597
top 48%
Last wipe
2d ago
no schedule published
Next wipe
18h
Thu 29 Oct, 13:58 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,597 of all ranked servers, the top 48%, on player hours over the last seven days.
- Its current map went up 2d ago; the next wipe is expected Thursday 29 October, 13:58 UTC, every Monday at 13:57 and every Thursday at 13:58 UTC.
2. Players
Figure 1: Players on Test Server (Upsurge Main)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 29 October, 13:58 UTC, in 18h. Every Monday at 13:57 and every Thursday at 13:58 UTC · high confidence
Usual gap
3.5 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 18h | Thu 29 Oct, 13:58 UTC | Own schedule |
| 4d 18h | Mon 2 Nov, 13:57 UTC | Own schedule |
| 7d 23h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 11d 18h | Mon 9 Nov, 13:57 UTC | Own schedule |
| 14d 18h | Thu 12 Nov, 13:58 UTC | Own schedule |
| 18d 18h | Mon 16 Nov, 13:57 UTC | Own schedule |
| 21d 18h | Thu 19 Nov, 13:58 UTC | Own schedule |
| 25d 18h | Mon 23 Nov, 13:57 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 13:57 UTC2d ago | 1 | – | running | 0 |
| Thu 22 Oct, 13:58 UTC6d ago | 1 | held half | 4 days | 0 |
| Mon 19 Oct, 13:58 UTC9d ago | 0 | – | 3 days | 0 |
| Thu 15 Oct, 13:58 UTC13d ago | 1 | held half | 4 days | 0 |
| Mon 12 Oct, 13:58 UTC16d ago | 0 | – | 3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Test Server (Upsurge Main)
What the server publishes and what was recorded
| Address | 155.103.85.145:28070 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 13:57 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for Test Server (Upsurge Main): what is it?
Wipes on Test Server (Upsurge Main) follow a rhythm of every Monday at 13:57 and every Thursday at 13:58 UTC. On Thursday 29 October at 13:58 UTC the next wipe is expected. 2 days 5 hours have passed since this world was made.
What should you expect on wipe day at Test Server (Upsurge Main)?
Recent wipes drew an average peak of 1 players. 9 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
About the server
How reliable is Test Server (Upsurge Main), and is it online now?
Last seen 22 hours ago, Test Server (Upsurge Main) is offline in this release. By its own reported uptime, it restarted about 31 hours ago. Of the 168 hours in the last 7 full days, it was up 64 of them, or 38%. The first sighting of it by Rust Census was on 11 October 2026.
How well does Test Server (Upsurge Main) perform?
Average server fps over the last 48 hours was 30, with a low of 30. The world carried up to 78,395 entities, including buildings, deployables and all else. The peak memory use recorded was 2,516 MB. Players feel low fps and a rising entity count as lag.
Which location does Test Server (Upsurge Main) run from?
A region is not published by Test Server (Upsurge Main). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 155.103.85.145:28070 is its address.
Which Rust version is Test Server (Upsurge Main) running?
Rust network protocol 2635 and build 168909 on Linux is the version Test Server (Upsurge Main) runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Test Server (Upsurge Main)?
Test Server (Upsurge Main) is offline at present; its last recording was 22 hours ago. Averaged over seven days: 0 players, with a peak of 1. Over the past 48 hours the highest average fell at 12:00 UTC: 1 players.
How does Test Server (Upsurge Main) compare with other servers in the rankings?
The rank for Test Server (Upsurge Main) is #10,597 on seven-day player hours, in the top 48% of ranked servers.
Lists and tags
Where does Test Server (Upsurge Main) appear among the Rust Census lists and filters?
These Rust Census lists include Test Server (Upsurge Main): Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by each tag shown on Test Server (Upsurge Main)?
These are the tags Test Server (Upsurge Main) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Test Server (Upsurge Main)?
Size 3,950 and seed 253663126: that is the procedural map on Test Server (Upsurge Main), generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.
What settings and rules have been listed for Test Server (Upsurge Main)?
No gather rate is given in the name of Test Server (Upsurge Main). The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join Test Server (Upsurge Main)?
Enter client.connect 155.103.85.145:28070 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://stevious.io.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.