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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,995 players on 11,624 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Test Server (Stevious Main)

155.103.85.145:28030 checked 5d ago

moddedcarbon
Release date
Next release
In five minutes (20:15 UTC)
Source
Live server queries
Server address
155.103.85.145:28030
First recorded
11 October 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 1

Rank

#11,470

top 52%

Last wipe

6d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #11,470 of all ranked servers, the top 52%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on Test Server (Stevious Main)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

6.8 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 21 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 13:58 UTC6d ago 1 – running 0
Wed 14 Oct, 17:40 UTC13d ago 1 held half 6.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test Server (Stevious Main)

3950 · seed 329424333

Map of Test Server (Stevious Main)

Table 2: The world

As the server publishes it

MapCustom Map
Size3950
Seed329424333

8. Server characteristics

Table 3: Characteristics of Test Server (Stevious Main)

What the server publishes and what was recorded

Address155.103.85.145:28030
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 13:58 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average113 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average44 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average22 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Test Server (Stevious Main) wipe, and how often?

The rhythm of Test Server (Stevious Main)'s wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 6 days 17 hours have passed since this world was made.

How is wipe day run on Test Server (Stevious Main)?

An average of 1 players attended at peak across recent wipes. 8 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

Server record

Is Test Server (Stevious Main) up, and how well has it held up?

Last seen 5 days 11 hours ago, Test Server (Stevious Main) is offline in this release. Of the 168 hours in the last 7 full days, it was up 31 of them, or 18%. The first sighting of it by Rust Census was on 11 October 2026.

In which location is Test Server (Stevious Main) based?

No region is published by Test Server (Stevious Main). Rust Census does not look up where the machine stands; it shows where a server says it is. 155.103.85.145:28030 is its address.

On which Rust version does Test Server (Stevious Main) operate?

Rust network protocol 2635 and build 168909 on Linux is the version Test Server (Stevious Main) runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Test Server (Stevious Main)?

At this release Test Server (Stevious Main) is offline, having last been seen 5 days 11 hours ago. This release records a seven-day average of 0 players and a peak of 1.

What position does Test Server (Stevious Main) hold in the server rankings?

The rank for Test Server (Stevious Main) is #11,470 on seven-day player hours, in the top 52% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Test Server (Stevious Main)?

Included in these Rust Census lists is Test Server (Stevious Main): Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

The tags on Test Server (Stevious Main): what do they indicate?

Read by the game's server browser, Test Server (Stevious Main) publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for Test Server (Stevious Main)?

Size 3,950 and seed 329424333: that is the procedural map on Test Server (Stevious Main), generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

How is Test Server (Stevious Main) configured, and what rules does it keep?

No gather rate is given in the name of Test Server (Stevious Main). The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Test Server (Stevious Main)?

You can open the console in Rust with F1 and enter client.connect 155.103.85.145:28030; or press Launch Rust and join on this page, and you are connected through Steam. https://stevious.io/ is the website listed for it.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players 100 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.