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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 92,510 players on 11,847 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Snake Pve

154.53.48.184:28300 checked 8m ago

moddedoxidepvepremium
Release date
Next release
In five minutes (15:25 UTC)
Source
Live server queries
Server address
154.53.48.184:28300
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,344

top 69%

Last wipe

4d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • It ranks #15,344 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on Snake Pve

Players now and over time, UTC

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608016:0001:0010:0020:0005:0014:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

22.9 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 24 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 16:48 UTC4d ago 0 – running 0
Thu 1 Oct, 18:33 UTC FW27d ago 0 – 22.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Snake Pve

4500 · seed 676767

Map of Snake Pve

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed676767
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Snake Pve

What the server publishes and what was recorded

Address154.53.48.184:28300
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 16:48 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average139 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average278 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average44 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average74 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average34 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average64 / 100

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Snake Pve?

The rhythm of Snake Pve's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 22 hours have passed since this world was made.

What should you expect on wipe day at Snake Pve?

Recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

About the server

How reliable is Snake Pve, and is it online now?

Snake Pve is online at the time of this release. The uptime it reports puts the last restart at about 4 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.

Does Snake Pve hold a steady frame rate and connection?

Average server fps over the last 48 hours was 57, with a low of 51. Buildings, deployables and everything else in the world took the entity count to 120,335. Up to 4,351 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Snake Pve?

No region is published by Snake Pve. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 154.53.48.184:28300 is its address.

Which Rust version is Snake Pve running?

This release lists Snake Pve on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Snake Pve?

Snake Pve stands at 0 players from 50 slots in this release. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is Snake Pve placed?

For seven-day player hours, Snake Pve is ranked #15,344, placing it in the top 69% of all ranked servers.

Tags, lists

Where does Snake Pve appear among the Rust Census lists and filters?

The Rust Census lists that Snake Pve fits are: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Snake Pve carry?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Snake Pve publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Snake Pve?

Size 4,500 and seed 676767: that is the procedural map on Snake Pve, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Snake Pve?

No gather rate is recorded for Snake Pve in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is disabled.

How to join

What steps are needed to join Snake Pve?

You can open the console in Rust with F1 and enter client.connect 154.53.48.184:28300; or press Launch Rust and join on this page, and you are connected through Steam. Joining requires premium status on Rust.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players The server holds 50 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^qPremium Joining requires premium status on Rust.
^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.