Statistical profileOffline
A Rust Staging Server - 4aca073f
154.12.178.111:49242 checked 13h ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#4,548
top 20%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #4,548 of all ranked servers, the top 20%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on A Rust Staging Server - 4aca073f
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 11:26 UTC14d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Rust Staging Server - 4aca073f
What the server publishes and what was recorded
| Address | 154.12.178.111:49242 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 11:51 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 59 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 93 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 31 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does A Rust Staging Server - 4aca073f wipe, and how often?
The rhythm of A Rust Staging Server - 4aca073f's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 14 days 18 hours ago.
On A Rust Staging Server - 4aca073f, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked.
Server details
How reliable is A Rust Staging Server - 4aca073f, and is it online now?
The latest count records A Rust Staging Server - 4aca073f as offline, last seen 13 hours ago. By its own reported uptime, it restarted about 14 hours ago. 162 of 168 hours on across the last 7 full days gives an uptime of 96%. It was first seen by Rust Census on 14 October 2026.
How well does A Rust Staging Server - 4aca073f perform?
Average server fps over the last 48 hours was 117, with a low of 67. Buildings, deployables and everything else in the world took the entity count to 167,960. Up to 5,519 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is A Rust Staging Server - 4aca073f based?
A region is not published by A Rust Staging Server - 4aca073f. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 154.12.178.111:49242 is its address.
What version of Rust has been recorded on A Rust Staging Server - 4aca073f?
This release lists A Rust Staging Server - 4aca073f on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does A Rust Staging Server - 4aca073f carry?
At this release A Rust Staging Server - 4aca073f is offline, having last been seen 13 hours ago. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 08:00 UTC, with an average of 1 players.
How does A Rust Staging Server - 4aca073f compare with other servers in the rankings?
The rank for A Rust Staging Server - 4aca073f is #4,548 on seven-day player hours, in the top 20% of ranked servers.
Tags, lists
Where does A Rust Staging Server - 4aca073f appear among the Rust Census lists and filters?
Included in these Rust Census lists is A Rust Staging Server - 4aca073f: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on A Rust Staging Server - 4aca073f: what do they indicate?
Read by the game's server browser, A Rust Staging Server - 4aca073f publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for A Rust Staging Server - 4aca073f?
The procedural map on A Rust Staging Server - 4aca073f is generated by the game, measures 5,000 and carries seed 59929. Size and seed together fix the map, so you can view it on RustMaps from this page.
On A Rust Staging Server - 4aca073f, what rules and settings are in force?
No gather rate is given in the name of A Rust Staging Server - 4aca073f. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join A Rust Staging Server - 4aca073f?
Enter client.connect 154.12.178.111:49242 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.