Statistical profileOffline
LGS map test
153.67.137.118:28415 checked 21d ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,848
top 72%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #15,848 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on LGS map test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.4 days
between real wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:37 UTC21d ago | 1 | – | running | 0 |
| Thu 8 Oct, 02:11 UTC22d ago | 1 | – | 0.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of LGS map test
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of LGS map test
What the server publishes and what was recorded
| Address | 153.67.137.118:28415 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 12:09 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 15 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 33 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 4 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 15 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 128 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does LGS map test wipe, and how often?
The rhythm of LGS map test's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 21 days 14 hours.
How is wipe day run on LGS map test?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began.
Server record
How reliable is LGS map test, and is it online now?
The latest count records LGS map test as offline, last seen 21 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 8 October 2026.
Which location does LGS map test run from?
No region is published by LGS map test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 153.67.137.118:28415 it is addressed.
Which Rust version is LGS map test running?
The version in use on LGS map test is Rust network protocol 2634 and build 167231 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for LGS map test?
LGS map test is offline at present; its last recording was 21 days 12 hours ago.
In the rankings of Rust servers, where is LGS map test placed?
The rank for LGS map test is #15,848 on seven-day player hours, in the top 72% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover LGS map test?
Included in these Rust Census lists is LGS map test: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on LGS map test: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags LGS map test publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What settings and rules have been listed for LGS map test?
The name of LGS map test carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join LGS map test?
Enter client.connect 153.67.137.118:28415 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167231 | Build Game build: 167231. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.