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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 74,886 players on 11,806 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Local Testing Server

153.66.129.147:28015 checked 39d ago

moddedcarbon
Release date
Next release
In five minutes (04:45 UTC)
Source
Live server queries
Server address
153.66.129.147:28015
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#11,766

no region published

Last wipe

39d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #11,766 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 39d ago.

2. Players

Figure 1: Players on My Local Testing Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 02:27 UTC39d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of My Local Testing Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Local Testing Server

What the server publishes and what was recorded

Address153.66.129.147:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe19 Sep 2026, 02:27 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average133 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average101 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for My Local Testing Server: what is it?

With too few wipes of My Local Testing Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 39 days 18 hours have passed since this world was made.

What should you expect on wipe day at My Local Testing Server?

Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server record

How reliable is My Local Testing Server, and is it online now?

The latest count records My Local Testing Server as offline, last seen 39 days 16 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 18 September 2026.

In which location is My Local Testing Server based?

A region is not published by My Local Testing Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 153.66.129.147:28015 it is addressed.

On which Rust version does My Local Testing Server operate?

The version in use on My Local Testing Server is Rust network protocol 2633 and build 164530 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for My Local Testing Server?

The last count for My Local Testing Server was 39 days 16 hours ago; it is offline at present.

How does My Local Testing Server compare with other servers in the rankings?

The rank for My Local Testing Server is #11,766 on seven-day player hours, in the top – of ranked servers.

Tags, lists

Where does My Local Testing Server appear among the Rust Census lists and filters?

Included in these Rust Census lists is My Local Testing Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on My Local Testing Server: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): The server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed are the tags My Local Testing Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for My Local Testing Server?

The game generates the procedural map on My Local Testing Server.

On My Local Testing Server, what rules and settings are in force?

No gather rate is given in the name of My Local Testing Server. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join My Local Testing Server?

You can open the console in Rust with F1 and enter client.connect 153.66.129.147:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs164530Build The server runs game build 164530.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.