Statistical profileOffline
Isolated save recovery check
EA 153.246.233.123:38015 checked 26d ago
Connect to this server
1. Main points
Players now
0/ ?
7-day average
0
peak –
Rank
#15,917
top 69% · #487 in EA
Last wipe
33d ago
monthly schedule
Next wipe
7d 23h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it.
- It ranks #15,917 of all ranked servers, the top 69%, and #487 in EA, on player hours over the last seven days.
- Its current map went up 33d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Isolated save recovery check
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Isolated save recovery check
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Isolated save recovery check
What the server publishes and what was recorded
| Address | 153.246.233.123:38015 |
|---|---|
| Region | EA |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 25 Sep 2026, 12:09 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 107 on average | 103 / 200 |
| Rustafied.com - SEA Long | EA · groups of 16+ · monthly · 27 on average | 44 / 100 |
| [SEA] Facepunch Premium 1 | EA · groups of 8+ · monthly · 15 on average | 6 / 250 |
| [SEA] Facepunch 1 | EA · groups of 8+ · monthly · 13 on average | 21 / 300 |
| RustGalaxy Nexus Japan | EA · groups of 100+ · monthly · 2 on average | 22 / 50 |
| nomarust LL | JP | Vanilla | Monthly | EA · groups of 8+ · monthly · 2 on average | 3 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Isolated save recovery check wipe, and how often?
From the force wipe, the next wipe of Isolated save recovery check is estimated. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 33 days 7 hours ago. A monthly wipe schedule is published in its tags.
Server record
How reliable is Isolated save recovery check, and is it online now?
Isolated save recovery check is offline at the time of this release; it was last seen 26 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 2 October 2026.
In which location is Isolated save recovery check based?
In Asia Isolated save recovery check lists itself, with its EA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 153.246.233.123:38015 is its address.
Which Rust version is Isolated save recovery check running?
The version in use on Isolated save recovery check is Rust network protocol 2634 and build 166586 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Isolated save recovery check carry?
At this release Isolated save recovery check is offline, having last been seen 26 days 11 hours ago.
How does Isolated save recovery check compare with other servers in the rankings?
For seven-day player hours Isolated save recovery check is ranked #15,917 and #487 in Asia, placing it in the top 69% of all ranked servers.
Tag details
Which Rust Census filters and lists cover Isolated save recovery check?
Included in these Rust Census lists is Isolated save recovery check: Community servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Isolated save recovery check carry?
These are the tags Isolated save recovery check publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166586 (Build): Build 166586 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; EA (East Asia): East Asia is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Isolated save recovery check?
Isolated save recovery check runs a procedural map, which the game generates.
On Isolated save recovery check, what rules and settings are in force?
No gather rate is recorded for Isolated save recovery check in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The plugin count is Oxide. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Isolated save recovery check?
Enter client.connect 153.246.233.123:38015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2634,^m,^v,EA,gmrust,cs166586,ts8,^o
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players Slots: 0. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166586 | Build Build 166586 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|
Region
EA | East Asia East Asia is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.