Statistical profileOnline
Lost Land
152.37.181.201:28015 checked 14m ago
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1. Main points
Players now
0/ 35
0% full
7-day average
1
peak 2
Rank
#7,130
top 32%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 35 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #7,130 of all ranked servers, the top 32%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on Lost Land
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:19 UTC1d ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Lost Land
3000 · seed 8675309
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3000 |
| Seed | 8675309 |
8. Server characteristics
Table 3: Characteristics of Lost Land
What the server publishes and what was recorded
| Address | 152.37.181.201:28015 |
|---|---|
| Region | – |
| Max players | 35 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 08:19 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 155 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 182 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 95 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 40 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Lost Land?
Too few wipes of Lost Land are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 25 hours ago.
Server record
What does the record show for the uptime and current status of Lost Land?
At the latest check, Lost Land was online. The uptime it reports puts the last restart at about 35 minutes ago. First recorded by Rust Census on 27 October 2026.
What does the performance record of Lost Land show?
The figures for the last 48 hours give an average of 222 server fps and a minimum of 172. Buildings, deployables and everything else in the world took the entity count to 47,351. Up to 1,656 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Lost Land?
A region is not published by Lost Land. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 152.37.181.201:28015 it is addressed.
What version of Rust has been recorded on Lost Land?
The version in use on Lost Land is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Lost Land carry?
Lost Land stands at 0 players from 35 slots in this release. Averaged over seven days: 1 players, with a peak of 2. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 2 players.
How does Lost Land compare with other servers in the rankings?
The rank for Lost Land is #7,130 on seven-day player hours, in the top 32% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Lost Land?
These Rust Census lists include Lost Land: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on Lost Land: what do they indicate?
These are the tags Lost Land publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp35 (Max players): The server holds 35 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Plugins are handled by Carbon on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for Lost Land?
Lost Land runs a procedural map of size 3,000 with seed 8675309, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On Lost Land, what rules and settings are in force?
No gather rate is given in the name of Lost Land. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join Lost Land?
Enter client.connect 152.37.181.201:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp35,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp35 | Max players The server holds 35 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.