Statistical profileOffline
4Netplayers Tahana Only
152.228.227.134:31100 checked 40d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,478
top 70%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,478 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 55d ago.
2. Players
Figure 1: Players on 4Netplayers Tahana Only
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of 4Netplayers Tahana Only
What the server publishes and what was recorded
| Address | 152.228.227.134:31100 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Sep 2026, 07:16 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 66 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 21 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 73 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 274 / 310 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on 4Netplayers Tahana Only?
Too few wipes of 4Netplayers Tahana Only are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 55 days 15 hours ago.
Server record
How reliable is 4Netplayers Tahana Only, and is it online now?
4Netplayers Tahana Only is offline at the time of this release; it was last seen 40 days 13 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.
In which location is 4Netplayers Tahana Only based?
No region is published by 4Netplayers Tahana Only. Rust Census does not look up where the machine stands; it shows where a server says it is. 152.228.227.134:31100 is its address.
On which Rust version does 4Netplayers Tahana Only operate?
The version in use on 4Netplayers Tahana Only is Rust network protocol 2633 and build 164530 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does 4Netplayers Tahana Only carry?
At this release 4Netplayers Tahana Only is offline, having last been seen 40 days 13 hours ago.
What position does 4Netplayers Tahana Only hold in the server rankings?
For seven-day player hours, 4Netplayers Tahana Only is ranked #15,478, placing it in the top 70% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover 4Netplayers Tahana Only?
Included in these Rust Census lists is 4Netplayers Tahana Only: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on 4Netplayers Tahana Only: what do they indicate?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build 164530 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags 4Netplayers Tahana Only publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on 4Netplayers Tahana Only?
Size 1,500 and seed 1: that is the procedural map on 4Netplayers Tahana Only, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On 4Netplayers Tahana Only, what rules and settings are in force?
No gather rate is recorded for 4Netplayers Tahana Only in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to 4Netplayers Tahana Only?
Enter client.connect 152.228.227.134:31100 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs164530 | Build Build 164530 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.