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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,585 players on 11,628 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust PvE - Test

151.59.81.216:28015 checked 2d ago

moddedoxide
Release date
Next release
In five minutes (00:55 UTC)
Source
Live server queries
Server address
151.59.81.216:28015
First recorded
26 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

1

peak 1

Rank

#8,462

top 38%

Last wipe

3d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #8,462 of all ranked servers, the top 38%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on Rust PvE - Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust PvE - Test

3500 · seed 1337

Map of Rust PvE - Test

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust PvE - Test

What the server publishes and what was recorded

Address151.59.81.216:28015
Region–
Max players5
Group limit5 max
Wipe schedule–
Last wipe25 Oct 2026, 10:44 UTC
Hostname–
First seen26 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 77 on average12 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 58 on average22 / 150
红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average7 / 200
Rustico 3groups of 5 · 9 on average13 / 100
SGRust@Mintgroups of 6 · 1 on average2 / 10
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average0 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does Rust PvE - Test wipe, and how often?

Too few wipes of Rust PvE - Test are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 3 days 19 hours ago.

Server details

Is Rust PvE - Test up, and how well has it held up?

Last seen 2 days 5 hours ago, Rust PvE - Test is offline in this release. A total of 1 of 48 hours were up over 2 full days, which is 2% of the time. The first sighting of it by Rust Census was on 26 October 2026.

What location has been recorded for Rust PvE - Test?

No region is published by Rust PvE - Test. Rust Census does not look up where the machine stands; it shows where a server says it is. At 151.59.81.216:28015 it is addressed.

What version of Rust has been recorded on Rust PvE - Test?

The version in use on Rust PvE - Test is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What are the current player figures for Rust PvE - Test?

The last count for Rust PvE - Test was 2 days 5 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.

How does Rust PvE - Test compare with other servers in the rankings?

For seven-day player hours, Rust PvE - Test is ranked #8,462, placing it in the top 38% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Rust PvE - Test?

Included in these Rust Census lists is Rust PvE - Test: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Rust PvE - Test carry?

These are the tags Rust PvE - Test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts5 (Group limit): No team may hold more than 5; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Rust PvE - Test?

The procedural map on Rust PvE - Test is generated by the game, measures 3,500 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Rust PvE - Test, what rules and settings are in force?

No gather rate is recorded for Rust PvE - Test in its name. No group exceeds 5 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to Rust PvE - Test?

Enter client.connect 151.59.81.216:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players The server holds 5 slots.
ts5Group limit No team may hold more than 5.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.