Statistical profileOffline
Rust PvE - Test
151.59.27.1:28015 checked 2d ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
1
peak 1
Rank
#7,252
top 33%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #7,252 of all ranked servers, the top 33%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on Rust PvE - Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Rust PvE - Test
What the server publishes and what was recorded
| Address | 151.59.27.1:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 5 max |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 10:44 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 | EU · groups of 5 · weekly · 76 on average | 70 / 250 |
| SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 54 on average | 143 / 220 |
| 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 10 on average | 11 / 200 |
| Rustico 3 | groups of 5 · 8 on average | 1 / 100 |
| SGRust@Mint | groups of 6 · 2 on average | 0 / 10 |
| РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Rust PvE - Test?
With too few wipes of Rust PvE - Test on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 3 days 2 hours have passed since this world was made.
Server record
Is Rust PvE - Test up, and how well has it held up?
The latest count records Rust PvE - Test as offline, last seen 2 days 12 hours ago. Of the 48 hours in the last 2 full days, it was up 1 of them, or 2%. The first sighting of it by Rust Census was on 25 October 2026.
In which location is Rust PvE - Test based?
No region is published by Rust PvE - Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 151.59.27.1:28015 it is addressed.
Which Rust version is Rust PvE - Test running?
The version in use on Rust PvE - Test is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Rust PvE - Test?
The last count for Rust PvE - Test was 2 days 12 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.
What position does Rust PvE - Test hold in the server rankings?
For seven-day player hours, Rust PvE - Test is ranked #7,252, placing it in the top 33% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Rust PvE - Test?
These Rust Census lists include Rust PvE - Test: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on Rust PvE - Test?
These are the tags Rust PvE - Test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map has been recorded for Rust PvE - Test?
Rust PvE - Test runs a procedural map of size 3,500 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is Rust PvE - Test configured, and what rules does it keep?
No gather rate is recorded for Rust PvE - Test in its name. No group exceeds 5 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Rust PvE - Test?
You can open the console in Rust with F1 and enter client.connect 151.59.27.1:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players Slots: 5. |
ts5 | Group limit Team size is capped at 5. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.