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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,530 players on 11,732 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust PvE - Test

151.59.27.1:28015 checked 2d ago

moddedoxide
Release date
Next release
In five minutes (01:00 UTC)
Source
Live server queries
Server address
151.59.27.1:28015
First recorded
25 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

1

peak 1

Rank

#7,252

top 33%

Last wipe

3d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #7,252 of all ranked servers, the top 33%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on Rust PvE - Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust PvE - Test

3500 · seed 1337

Map of Rust PvE - Test

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust PvE - Test

What the server publishes and what was recorded

Address151.59.27.1:28015
Region–
Max players5
Group limit5 max
Wipe schedule–
Last wipe25 Oct 2026, 10:44 UTC
Hostname–
First seen25 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 76 on average70 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 54 on average143 / 220
红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average11 / 200
Rustico 3groups of 5 · 8 on average1 / 100
SGRust@Mintgroups of 6 · 2 on average0 / 10
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average0 / 200

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Rust PvE - Test?

With too few wipes of Rust PvE - Test on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 3 days 2 hours have passed since this world was made.

Server record

Is Rust PvE - Test up, and how well has it held up?

The latest count records Rust PvE - Test as offline, last seen 2 days 12 hours ago. Of the 48 hours in the last 2 full days, it was up 1 of them, or 2%. The first sighting of it by Rust Census was on 25 October 2026.

In which location is Rust PvE - Test based?

No region is published by Rust PvE - Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 151.59.27.1:28015 it is addressed.

Which Rust version is Rust PvE - Test running?

The version in use on Rust PvE - Test is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Rust PvE - Test?

The last count for Rust PvE - Test was 2 days 12 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.

What position does Rust PvE - Test hold in the server rankings?

For seven-day player hours, Rust PvE - Test is ranked #7,252, placing it in the top 33% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Rust PvE - Test?

These Rust Census lists include Rust PvE - Test: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on Rust PvE - Test?

These are the tags Rust PvE - Test publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts5 (Group limit): Team size is capped at 5; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Rust PvE - Test?

Rust PvE - Test runs a procedural map of size 3,500 with seed 1337, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is Rust PvE - Test configured, and what rules does it keep?

No gather rate is recorded for Rust PvE - Test in its name. No group exceeds 5 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Rust PvE - Test?

You can open the console in Rust with F1 and enter client.connect 151.59.27.1:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players Slots: 5.
ts5Group limit Team size is capped at 5.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.