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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,072 players on 11,598 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Hotwire Test Renamed

151.240.92.72:28015 checked 19d ago

moddedoxide
Release date
Next release
In five minutes (20:50 UTC)
Source
Live server queries
Server address
151.240.92.72:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 75

0% full

7-day average

0

peak –

Rank

#15,835

top 72%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 75 slots.
  • It ranks #15,835 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Hotwire Test Renamed

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Hotwire Test Renamed

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Hotwire Test Renamed

What the server publishes and what was recorded

Address151.240.92.72:28015
Region–
Max players75
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:11 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average67 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average68 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average33 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does Hotwire Test Renamed wipe, and how often?

With too few wipes of Hotwire Test Renamed on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 11 hours.

Server record

How reliable is Hotwire Test Renamed, and is it online now?

Last seen 19 days 9 hours ago, Hotwire Test Renamed is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 4 October 2026.

What location has been recorded for Hotwire Test Renamed?

A region is not published by Hotwire Test Renamed. Rust Census does not look up where the machine stands; it shows where a server says it is. 151.240.92.72:28015 is its address.

What version of Rust has been recorded on Hotwire Test Renamed?

The version in use on Hotwire Test Renamed is Rust network protocol 2634 and build 167231 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Hotwire Test Renamed?

Hotwire Test Renamed is offline at present; its last recording was 19 days 9 hours ago.

What position does Hotwire Test Renamed hold in the server rankings?

The rank for Hotwire Test Renamed is #15,835 on seven-day player hours, in the top 72% of ranked servers.

Lists and tags

Where does Hotwire Test Renamed appear among the Rust Census lists and filters?

The Rust Census lists that Hotwire Test Renamed fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Hotwire Test Renamed: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp75 (Max players): Slots: 75; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): Build 167231 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Hotwire Test Renamed publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for Hotwire Test Renamed?

Hotwire Test Renamed runs a procedural map, which the game generates.

On Hotwire Test Renamed, what rules and settings are in force?

No gather rate is given in the name of Hotwire Test Renamed. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join Hotwire Test Renamed?

Enter client.connect 151.240.92.72:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp75,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp75Max players Slots: 75.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Your game must run protocol 2634 to join.
cs167231Build Build 167231 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.