Statistical profileOnline
PRG Rust Test
NA 150.195.174.199:28015 checked 9m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#15,154
top 68% · #1489 in NA
Last wipe
26d ago
monthly schedule
Next wipe
7d 8h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #15,154 of all ranked servers, the top 68%, and #1489 in NA, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on PRG Rust Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Usual gap
3.4 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 8h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 8h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:33 UTC26d ago | 3 | – | running | 0 |
| Sat 26 Sep, 13:01 UTC32d ago | 3 | halved by day 1 | 6.2 days | 0 |
| Fri 25 Sep, 20:50 UTC33d ago | 3 | – | 0.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of PRG Rust Test
5000 · seed 21061973
Table 3: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | 5000 |
| Seed | 21061973 |
| Custom map | Download |
8. Server characteristics
Table 4: Characteristics of PRG Rust Test
What the server publishes and what was recorded
| Address | 150.195.174.199:28015 |
|---|---|
| Region | NA |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 17:33 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 6 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 2 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 14 / 100 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 34 on average | 58 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 3 / 150 |
| US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 5 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
When does PRG Rust Test wipe, and how often?
The force wipe is the only wipe PRG Rust Test takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 26 days 16 hours ago. Its tags carry a monthly wipe schedule.
What should you expect on wipe day at PRG Rust Test?
The average busiest point of its recent wipes drew 3 players. The peak of the latest wipe's crowd came 30 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 1.
Server record
What does the record show for the uptime and current status of PRG Rust Test?
PRG Rust Test is online at the time of this release. By its own reported uptime, it restarted about 15 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
Does PRG Rust Test hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 70 server fps and a minimum of 28. The world carried up to 152,653 entities, including buildings, deployables and all else. Memory use reached 4,067 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is PRG Rust Test based?
With its NA tag, PRG Rust Test lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 150.195.174.199:28015 is its address.
What version of Rust has been recorded on PRG Rust Test?
This release lists PRG Rust Test on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for PRG Rust Test?
At counting time PRG Rust Test recorded 0 players across 10 slots. Averaged over seven days: 0 players, with a peak of 1.
How does PRG Rust Test compare with other servers in the rankings?
This release ranks PRG Rust Test at #15,154 for seven-day player hours, #1,489 in North America, inside the top 68% of ranked servers.
Tags, lists
Where does PRG Rust Test appear among the Rust Census lists and filters?
The Rust Census lists that PRG Rust Test fits are: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on PRG Rust Test?
Read by the game's server browser, PRG Rust Test publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; NA (North America): North America is the region under which the browser lists it; rustmaps (Custom tag): The tag is custom: it was set by the owner or by a plugin. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for PRG Rust Test?
PRG Rust Test carries a custom map, size 5,000. You can download it from this page, as the file is published.
On PRG Rust Test, what rules and settings are in force?
No gather rate is given in the name of PRG Rust Test. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join PRG Rust Test?
You can open the console in Rust with F1 and enter client.connect 150.195.174.199:28015; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://www.primalragegaming.net/.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,^m,NA,^p,gmvanilla,cs168909,ts8,rustmaps,^o^z,rustmaps
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
NA | North America North America is the region under which the browser lists it. |
|---|
Other
rustmaps | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
