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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,249 players on 11,692 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

iParadiddle's Paradise

150.195.144.38:28050 checked 3d ago

moddedoxide
Release date
Next release
In five minutes (15:45 UTC)
Source
Live server queries
Server address
150.195.144.38:28050
First recorded
9 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 150

1% full

7-day average

0

peak 1

Rank

#14,307

top 64%

Last wipe

20d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 1% of its 150 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,307 of all ranked servers, the top 64%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on iParadiddle's Paradise

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k9 Oct11 Oct14 Oct16 Oct28 Oct30 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of iParadiddle's Paradise

4500 · seed 1337

Map of iParadiddle's Paradise

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of iParadiddle's Paradise

What the server publishes and what was recorded

Address150.195.144.38:28050
Region–
Max players150
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 14:42 UTC
Hostname–
First seen9 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average15 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average28 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average9 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average38 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average156 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on iParadiddle's Paradise?

Too few wipes of iParadiddle's Paradise are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 20 days 10 hours.

Server details

How reliable is iParadiddle's Paradise, and is it online now?

Last seen 3 days 9 hours ago, iParadiddle's Paradise is offline in this release. Of the 168 hours in the last 7 full days, it was up 1 of them, or 1%. It was first seen by Rust Census on 9 October 2026.

What location has been recorded for iParadiddle's Paradise?

A region is not published by iParadiddle's Paradise. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 150.195.144.38:28050 is its address.

What version of Rust has been recorded on iParadiddle's Paradise?

Rust network protocol 2635 and build 167398 on Windows is the version iParadiddle's Paradise runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on iParadiddle's Paradise?

The last count for iParadiddle's Paradise was 3 days 9 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1.

In the rankings of Rust servers, where is iParadiddle's Paradise placed?

The rank for iParadiddle's Paradise is #14,307 on seven-day player hours, in the top 64% of ranked servers.

Tags, lists

Where does iParadiddle's Paradise appear among the Rust Census lists and filters?

These Rust Census lists include iParadiddle's Paradise: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on iParadiddle's Paradise carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs167398 (Build): Game build: 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags iParadiddle's Paradise publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for iParadiddle's Paradise?

iParadiddle's Paradise runs a procedural map of size 4,500 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for iParadiddle's Paradise?

No gather rate is recorded for iParadiddle's Paradise in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join iParadiddle's Paradise?

You can open the console in Rust with F1 and enter client.connect 150.195.144.38:28050; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp150,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp150Max players Slots: 150.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs167398Build Game build: 167398.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.