Statistical profileOffline
Valhalla
15.235.31.83:24662 checked 16d ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,366
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
- It ranks #15,366 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on Valhalla
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
4
players, last three wipes
Crowd held
50%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:54 UTC25d ago | 5 | – | running | 0 |
| Thu 1 Oct, 20:01 UTC FW27d ago | 5 | held half | 2.9 days | 0 |
| Tue 29 Sep, 18:58 UTC30d ago | 3 | halved by day 1 | 2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Valhalla
What the server publishes and what was recorded
| Address | 15.235.31.83:24662 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 16:54 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 114 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 195 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 75 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 221 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Valhalla wipe, and how often?
Wipes on Valhalla fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 25 days 2 hours ago.
On Valhalla, what happens on wipe day?
An average of 4 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 8 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. In the other cases, half the peak was lost by day 1.
About the server
Is Valhalla up, and how well has it held up?
The latest count records Valhalla as offline, last seen 16 days 6 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 29 September 2026.
Which location does Valhalla run from?
No region is given by Valhalla. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 15.235.31.83:24662 it is addressed.
What version of Rust has been recorded on Valhalla?
The version in use on Valhalla is Rust network protocol 2634 and build 166652 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on Valhalla?
The last count for Valhalla was 16 days 6 hours ago; it is offline at present.
In the rankings of Rust servers, where is Valhalla placed?
For seven-day player hours, Valhalla is ranked #15,366, placing it in the top 71% of all ranked servers.
Tags, lists
Where does Valhalla appear among the Rust Census lists and filters?
These Rust Census lists include Valhalla: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Valhalla: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Valhalla publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Valhalla?
Size 3,000 and seed 1225: that is the procedural map on Valhalla, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for Valhalla?
No gather rate is given in the name of Valhalla. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to Valhalla?
Enter client.connect 15.235.31.83:24662 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players The server holds 40 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build Build 166652 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.