Statistical profileOnline
A Shockbyte x Discord Production Rust Server
15.235.31.125:21650 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#15,273
top 69%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 75 slots.
- It ranks #15,273 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on A Shockbyte x Discord Production Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of A Shockbyte x Discord Production Rust Server
What the server publishes and what was recorded
| Address | 15.235.31.125:21650 |
|---|---|
| Region | – |
| Max players | 75 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 18:55 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 38 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 59 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 10 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 44 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 45 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does A Shockbyte x Discord Production Rust Server wipe, and how often?
With too few wipes of A Shockbyte x Discord Production Rust Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 21 days 11 hours ago.
Server record
Is A Shockbyte x Discord Production Rust Server up, and how well has it held up?
A Shockbyte x Discord Production Rust Server is online at the time of this release. The uptime it reports puts the last restart at about 3 days 18 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 8 October 2026.
What does the performance record of A Shockbyte x Discord Production Rust Server show?
Over the last 48 hours, server fps averaged 240; the lowest reading was 237. The world carried up to 8,321 entities, including buildings, deployables and all else. The peak memory use recorded was 3,942 MB. Players feel low fps and a rising entity count as lag.
In which location is A Shockbyte x Discord Production Rust Server based?
A region is not published by A Shockbyte x Discord Production Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 15.235.31.125:21650 is its address.
On which Rust version does A Shockbyte x Discord Production Rust Server operate?
The version in use on A Shockbyte x Discord Production Rust Server is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on A Shockbyte x Discord Production Rust Server?
At counting time A Shockbyte x Discord Production Rust Server recorded 0 players across 75 slots. This release gives a seven-day average of 0 players.
How does A Shockbyte x Discord Production Rust Server compare with other servers in the rankings?
For seven-day player hours, A Shockbyte x Discord Production Rust Server is ranked #15,273, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry A Shockbyte x Discord Production Rust Server?
These Rust Census lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on A Shockbyte x Discord Production Rust Server?
These are the tags A Shockbyte x Discord Production Rust Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for A Shockbyte x Discord Production Rust Server?
The procedural map on A Shockbyte x Discord Production Rust Server is generated by the game, measures 1,500 and carries seed 50000. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for A Shockbyte x Discord Production Rust Server?
No gather rate is given in the name of A Shockbyte x Discord Production Rust Server. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to A Shockbyte x Discord Production Rust Server?
You can open the console in Rust with F1 and enter client.connect 15.235.31.125:21650; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp75 | Max players Slots: 75. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.