Statistical profileOnline
[SEA] UncrustedRusty | x10 PvE
EA 15.235.232.241:28015 checked 9m ago
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1. Main points
Players now
0/ 60
0% full
7-day average
2
peak 8
Rank
#2,438
top 11% · #243 in EA
Last wipe
6d ago
biweekly schedule
Next wipe
7d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 60 slots.
- Over the last seven days it averaged 2 players, with a peak of 8.
- It ranks #2,438 of all ranked servers, the top 11%, and #243 in EA, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [SEA] UncrustedRusty | x10 PvE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 11% of all ranked servers, top 43% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Usual gap
20.4 days
between real wipes
Wipe-day peak
18
players, last three wipes
Crowd held
0%
else halves by day 2
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 21d 5h | Thu 19 Nov, 04:22 UTC | Own schedule |
| 35d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 8, 28 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 04:22 UTC6d ago | 8 | – | running | 0 |
| Thu 1 Oct, 18:29 UTC FW27d ago | 27 | halved by day 2 | 20.4 days | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [SEA] UncrustedRusty | x10 PvE
3500 · seed 538134383
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 538134383 |
8. Server characteristics
Table 4: Characteristics of [SEA] UncrustedRusty | x10 PvE
What the server publishes and what was recorded
| Address | 15.235.232.241:28015 |
|---|---|
| Region | EA |
| Max players | 60 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 22 Oct 2026, 05:21 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Welcome to UncrustedRusty x10 PvE Year 0. Every level, item and skill is earned in game. Server is new so expect some ingame changes. What you get: - PvE: players cannot damage each other - Raidable Bases across the map, from easy to hard - Skill Tree with 13 trees and ultimates (type st) - Convoy events on the roads - Teams up to 8, home teleports, base repair, remover tool, whole-base workbench - Bi-weekly wipes New here? Type /help in chat. Discord coming soon.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [SEA] CrustyRusty | 10x PvE | EA · groups of 8+ · 10x · weekly · 5 on average | 1 / 50 |
| [KR] HAPPY PIG | PVE 5X | 2-3 Week Wipe | Final Day PVP | EA · groups of 8+ · 5x · biweekly · 2 on average | 0 / 30 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 16 / 200 |
| [JP][PvE]mameserver初心者おいで! | EA · groups of 8+ · biweekly · 8 on average | 3 / 65 |
| JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド | EA · groups of 1000+ · 1x · biweekly · 7 on average | 3 / 69 |
| Distorted - PVE 3X - Events and Raidable Bases - Biweekly | EA · groups of 8+ · 3x · biweekly · 7 on average | 2 / 200 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for [SEA] UncrustedRusty | x10 PvE: what is it?
As its schedule cannot be confirmed from the few wipes of [SEA] UncrustedRusty | x10 PvE on record, the prediction follows its tag. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 6 days 17 hours. Every two weeks, according to the schedule published in its tags, a wipe occurs.
On [SEA] UncrustedRusty | x10 PvE, what happens on wipe day?
The average busiest point of its recent wipes drew 18 players. 28 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 2.
Server record
Is [SEA] UncrustedRusty | x10 PvE up, and how well has it held up?
At the latest check, [SEA] UncrustedRusty | x10 PvE was online. By its own reported uptime, it restarted about 4 days 1 hours ago. 140 of 168 hours on across the last 7 full days gives an uptime of 83%. First recorded by Rust Census on 13 September 2026.
What does the performance record of [SEA] UncrustedRusty | x10 PvE show?
The figures for the last 48 hours give an average of 207 server fps and a minimum of 125. The world carried up to 79,069 entities, including buildings, deployables and all else. The peak memory use recorded was 4,814 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does [SEA] UncrustedRusty | x10 PvE run from?
With its EA tag, [SEA] UncrustedRusty | x10 PvE lists itself in Asia. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 15.235.232.241:28015 is its address.
On which Rust version does [SEA] UncrustedRusty | x10 PvE operate?
Rust network protocol 2635 and build 168909 on Windows is the version [SEA] UncrustedRusty | x10 PvE runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does [SEA] UncrustedRusty | x10 PvE carry?
At counting time [SEA] UncrustedRusty | x10 PvE recorded 0 players across 60 slots. This release records a seven-day average of 2 players and a peak of 8. An average of 6 players was recorded at 15:00 UTC, the busiest hour of the last 48.
How does [SEA] UncrustedRusty | x10 PvE compare with other servers in the rankings?
This release ranks [SEA] UncrustedRusty | x10 PvE at #2,438 for seven-day player hours, #243 in Asia, inside the top 11% of ranked servers.
Lists and tags
Where does [SEA] UncrustedRusty | x10 PvE appear among the Rust Census lists and filters?
Included in these Rust Census lists is [SEA] UncrustedRusty | x10 PvE: 10x Rust servers, counted, Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
Which meanings do the tags on [SEA] UncrustedRusty | x10 PvE carry?
gmvanilla (Game mode): This is vanilla survival; mp60 (Max players): Slots: 60; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^b (Biweekly): A wipe is run once a fortnight; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EA (East Asia): The server browser files this server under East Asia are the tags [SEA] UncrustedRusty | x10 PvE publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on [SEA] UncrustedRusty | x10 PvE?
[SEA] UncrustedRusty | x10 PvE runs a procedural map of size 3,500 with seed 538134383, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for [SEA] UncrustedRusty | x10 PvE?
[SEA] UncrustedRusty | x10 PvE carries a 10x gather rate, as stated in its name. The default applies: groups are capped at 8 players. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join [SEA] UncrustedRusty | x10 PvE?
Enter client.connect 15.235.232.241:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp60,ptrak,$r?,v2635,^b,EA,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp60 | Max players Slots: 60. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly A wipe is run once a fortnight. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
EA | East Asia The server browser files this server under East Asia. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.