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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 97,136 players on 11,875 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Distorted - PVE 3X - Events and Raidable Bases - Biweekly

EA 110.235.108.197:28015 checked 8m ago

3x biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (16:30 UTC)
Source
Live server queries
Server address
110.235.108.197:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

5/ 200

2% full

7-day average

6

peak 24

Rank

#1,239

top 6% · #125 in EA

Last wipe

14d ago

biweekly schedule

Next wipe

7d 2h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 5 players on it, 2% of its 200 slots.
  • Over the last seven days it averaged 6 players, with a peak of 24.
  • It ranks #1,239 of all ranked servers, the top 6%, and #125 in EA, on player hours over the last seven days.
  • Its current map went up 14d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Distorted - PVE 3X - Events and Raidable Bases - Biweekly

Players now and over time, UTC

AveragePeak
0510152017:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040017:0002:0011:0021:0006:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterna steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

Usual gap

13.8 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

18

players, last three wipes

Crowd held

67%

else halves by day 8

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 2hThu 5 Nov, 19:00 UTCForce wipe FW
13d 19hThu 12 Nov, 11:46 UTCOwn schedule
27d 15hThu 26 Nov, 07:43 UTCOwn schedule
35d 2hThu 3 Dec, 19:00 UTCForce wipe FW
41d 11hThu 10 Dec, 03:41 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctThu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 46 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:48 UTC44m ago – – running 1
Thu 15 Oct, 14:38 UTC14d ago 23 – – 7
Thu 1 Oct, 18:40 UTC FW27d ago 14 held half 13.8 days 1
Fri 18 Sep, 00:10 UTC41d ago 16 halved by day 8 13.8 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Distorted - PVE 3X - Events and Raidable Bases - Biweekly

4250 · seed 1289664801

Map of Distorted - PVE 3X - Events and Raidable Bases - Biweekly

Table 3: The world

As the server publishes it

MapProcedural Map
Size4250
Seed1289664801
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Distorted - PVE 3X - Events and Raidable Bases - Biweekly

What the server publishes and what was recorded

Address110.235.108.197:28015
RegionEA
Max players200
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 14:38 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome to the Distorted PVE Events and Raidable Bases Server. This is a friendly server, cheaters will be banned.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RnC PVE 3X | Wiped: 15/10 EA · groups of 30+ · 3x · biweekly · 2 on average1 / 50
[KR] 쿠키서버 PVE/X3/NPC레이드/낚시/초보EA · groups of 8+ · 3x · monthly · 15 on average15 / 100
[VN/SEA] VietRust x2 | PvEvP Chill - Farmer FriendlyEA · groups of 8+ · 2x · biweekly · 2 on average5 / 40
[KR] HAPPY PIG | PVE 5X | 2-3 Week Wipe | Final Day PVPEA · groups of 8+ · 5x · biweekly · 2 on average1 / 30
모코코서버 [PVE|X3|이벤트|초보]EA · groups of 8+ · 3x · monthly · 2 on average0 / 100
よりみちRUST ─ JP/PVE/X2/beginner/vanilla+EA · groups of 10+ · 2x · biweekly · 2 on average0 / 100

11. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Recent wipes of Distorted - PVE 3X - Events and Raidable Bases - Biweekly have fallen at intervals of about 13.8 days. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 14 days 1 hours have passed since this world was made. The tags list a fortnightly wipe schedule.

On Distorted - PVE 3X - Events and Raidable Bases - Biweekly, what happens on wipe day?

An average of 18 players attended at peak across recent wipes. 46 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. The fall below half came by day 8 in those cases where it did not hold.

About the server

Is Distorted - PVE 3X - Events and Raidable Bases - Biweekly up, and how well has it held up?

At the latest check, Distorted - PVE 3X - Events and Raidable Bases - Biweekly was online. About 8 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

Does Distorted - PVE 3X - Events and Raidable Bases - Biweekly hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 209; the lowest reading was 138. Buildings, deployables and everything else in the world took the entity count to 158,779. Memory use reached 5,049 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Its EA tag is how Distorted - PVE 3X - Events and Raidable Bases - Biweekly lists itself in Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. At 110.235.108.197:28015 it is addressed.

What version of Rust has been recorded on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

The version in use on Distorted - PVE 3X - Events and Raidable Bases - Biweekly is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

The present count is 5 players on Distorted - PVE 3X - Events and Raidable Bases - Biweekly, out of 200 slots. This release records a seven-day average of 6 players and a peak of 24. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 13 players.

How does Distorted - PVE 3X - Events and Raidable Bases - Biweekly compare with other servers in the rankings?

On player hours over the last seven days Distorted - PVE 3X - Events and Raidable Bases - Biweekly stands at #1,239, #125 in Asia, in the top 6% of ranked servers.

Lists and tags

Where does Distorted - PVE 3X - Events and Raidable Bases - Biweekly appear among the Rust Census lists and filters?

Included in these Rust Census lists is Distorted - PVE 3X - Events and Raidable Bases - Biweekly: 3x Rust servers, counted, Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

The tags on Distorted - PVE 3X - Events and Raidable Bases - Biweekly: what do they indicate?

These are the tags Distorted - PVE 3X - Events and Raidable Bases - Biweekly publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EA (East Asia): The server browser files this server under East Asia. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

The procedural map on Distorted - PVE 3X - Events and Raidable Bases - Biweekly is generated by the game, measures 4,250 and carries seed 1289664801. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Distorted - PVE 3X - Events and Raidable Bases - Biweekly, what rules and settings are in force?

Distorted - PVE 3X - Events and Raidable Bases - Biweekly carries a 3x gather rate, as stated in its name. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Enter client.connect 110.235.108.197:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://discord.com/invite/R4DsthDNr.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp200Max players The server holds 200 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^bBiweekly This server wipes on a two-week cycle.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

EAEast Asia The server browser files this server under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.