Statistical profileOnline
Jack Ryan's Secret Workshop
15.235.23.47:22875 checked 7m ago
Connect to this server
1. Main points
Players now
0/ 16
0% full
7-day average
0
peak 1
Rank
#15,149
top 68%
Last wipe
27d ago
no schedule published
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 16 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #15,149 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Jack Ryan's Secret Workshop
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 2h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 2h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:08 UTC FW27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Jack Ryan's Secret Workshop
What the server publishes and what was recorded
| Address | 15.235.23.47:22875 |
|---|---|
| Region | – |
| Max players | 16 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 23:08 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 157 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 92 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 244 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 344 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Jack Ryan's Secret Workshop wipe, and how often?
A monthly force wipe is the sole occasion on which Jack Ryan's Secret Workshop wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 27 days 17 hours ago.
What should you expect on wipe day at Jack Ryan's Secret Workshop?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
How reliable is Jack Ryan's Secret Workshop, and is it online now?
Jack Ryan's Secret Workshop is online at the time of this release. The uptime it reports puts the last restart at about 8 hours ago. 130 of 168 hours on across the last 7 full days gives an uptime of 77%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of Jack Ryan's Secret Workshop show?
Average server fps over the last 48 hours was 201, with a low of 142. The world carried up to 71,581 entities, including buildings, deployables and all else. Memory use reached 3,813 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Jack Ryan's Secret Workshop?
No region is published by Jack Ryan's Secret Workshop. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 15.235.23.47:22875 is its address.
On which Rust version does Jack Ryan's Secret Workshop operate?
The version in use on Jack Ryan's Secret Workshop is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Jack Ryan's Secret Workshop?
The present count is 0 players on Jack Ryan's Secret Workshop, out of 16 slots. This release records a seven-day average of 0 players and a peak of 1.
What position does Jack Ryan's Secret Workshop hold in the server rankings?
The rank for Jack Ryan's Secret Workshop is #15,149 on seven-day player hours, in the top 68% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Jack Ryan's Secret Workshop?
These Rust Census lists include Jack Ryan's Secret Workshop: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Jack Ryan's Secret Workshop: what do they indicate?
Read by the game's server browser, Jack Ryan's Secret Workshop publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp16 (Max players): Slots: 16; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for Jack Ryan's Secret Workshop?
Size 3,500 and seed 26548: that is the procedural map on Jack Ryan's Secret Workshop, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Jack Ryan's Secret Workshop configured, and what rules does it keep?
No gather rate is given in the name of Jack Ryan's Secret Workshop. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
What steps are needed to join Jack Ryan's Secret Workshop?
Enter client.connect 15.235.23.47:22875 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp16 | Max players Slots: 16. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.