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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 82,372 players on 11,805 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

EA 15.235.216.54:29013 checked 12m ago

monthly wipes moddedcarbonpve
Release date
Next release
In five minutes (22:05 UTC)
Source
Live server queries
Server address
15.235.216.54:29013
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

2/ 200

1% full

7-day average

5

peak 15

Rank

#1,335

top 6% · #133 in EA

Last wipe

28d ago

monthly schedule

Next wipe

6d 20h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 2 players on it, 1% of its 200 slots.
  • Over the last seven days it averaged 5 players, with a peak of 15.
  • It ranks #1,335 of all ranked servers, the top 6%, and #133 in EA, on player hours over the last seven days.
  • Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Players now and over time, UTC

AveragePeak
0510152023:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608023:0008:0017:0002:0011:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 25% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

Wipe-day peak

14

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 20hThu 5 Nov, 19:00 UTCForce wipe FW
34d 20hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 39 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW28d ago 14 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

4500 · seed 393537180

Map of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

Table 3: The world

As the server publishes it

MapCustom Map
Size4500
Seed393537180

8. Server characteristics

Table 4: Characteristics of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing

What the server publishes and what was recorded

Address15.235.216.54:29013
RegionEA
Max players200
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:01 UTC
Hostnamejp-scourge.rustez.com
First seen13 Sep 2026

9. Operator

Hostnamerustez.com

14 servers publish a rustez.com hostname; the busiest are listed.

10. About this server

In its own words: the description the server publishes, unedited.

Scourge is a well-balanced, high-performance modded server that offers players a fast-paced zombie-shooter with emphasis on survival and progression in a ghastly atmosphere. Information ● Player and building damage disabled ● Monthly wipes [Last wipe: 10/1] ● Active admins and very helpful community ● Decay is active at a vanilla rates to discourage huge bases ● Inactive players removed after 10 days of inactivity Features ● Zombies: Our custom AI will surely keep you on your toes ● Backpacks: Add additional backpacks into attire slots ● Teleporting: Teleport to players and any placed bed/bag ● Beacons: Deploy beacons at landmarks to teleport ● Revive: Restore your last position leading up to death ● Black Market: Buy and sell resources, items, and more for networth ● Trade: Remote trades with other players from the comfort of your base ● Auto Upgrade: Upgrade your base automatically via cupboard ● Sorter: Sort items in containers with a click of a button ● Remover Tool: Use a salvaged hammer to pick things up or destroy them ● Challenges: Complete challenges to unlock rewards ● Skills: Gain XP from resource gathering to increase efficiency ● Entity Levels: Upgrade production entities to boost your outputs ● Stacks+: All stacks are increased to remove the tedium of storage ● Portable Vehicles: Deploy vehicles from your hotbar ● Instancing: Use public facilities like quarries and GE at the same time as other players Use /info in chat for a full list of commands, rules and helpful info.

11. Similar servers

Table 6: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖EA · groups of 8+ · monthly · 34 on average24 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average16 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average13 / 100
[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average6 / 100
【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average3 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average9 / 100

12. Quick answers

From the figures on this page.

Wipe schedule

When does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe, and how often?

Once a month, and only with the force wipe, does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 28 days 4 hours. Its tags carry a monthly wipe schedule.

How is wipe day run on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

The average busiest point of its recent wipes drew 14 players. 39 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is online at the time of this release. The uptime it reports puts the last restart at about 47 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

Does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 58 server fps and a minimum of 53. The world carried up to 189,054 entities, including buildings, deployables and all else. Up to 5,924 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing based?

Its EA tag is how [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself in Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. At 15.235.216.54:29013 it is addressed.

On which Rust version does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing operate?

Rust network protocol 2635 and build 168909 on Linux is the version [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

At counting time [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing recorded 2 players across 200 slots. Averaged over seven days: 5 players, with a peak of 15. An average of 9 players was recorded at 14:00 UTC, the busiest hour of the last 48.

How does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing compare with other servers in the rankings?

For seven-day player hours [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is ranked #1,335 and #133 in Asia, placing it in the top 6% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Included in these Rust Census lists is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Modded Rust servers, counted, Rust PvE servers, listed and Rust servers with zombie in the name. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Who is listed as the operator of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

A rustez.com hostname is published by [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and by 13 other servers we track, so the same operator most likely runs them.

Which meanings do the tags on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carry?

These are the tags [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): Slots: 200; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed; EA (East Asia): In the server browser it appears under East Asia. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs a procedural map of size 4,500 with seed 393537180, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

How is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing configured, and what rules does it keep?

No gather rate is given in the name of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?

Enter client.connect 15.235.216.54:29013 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://rustez.com.

13. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,^z,^y,^p,^m,EA,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp200Max players Slots: 200.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Carbon, a plugin framework, is installed.

Region

EAEast Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.