Statistical profileOnline
[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
EA 15.235.216.54:29013 checked 12m ago
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1. Main points
Players now
2/ 200
1% full
7-day average
5
peak 15
Rank
#1,335
top 6% · #133 in EA
Last wipe
28d ago
monthly schedule
Next wipe
6d 20h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 2 players on it, 1% of its 200 slots.
- Over the last seven days it averaged 5 players, with a peak of 15.
- It ranks #1,335 of all ranked servers, the top 6%, and #133 in EA, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 6% of all ranked servers, top 25% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Wipe-day peak
14
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 14, 39 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW28d ago | 14 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
What the server publishes and what was recorded
| Address | 15.235.216.54:29013 |
|---|---|
| Region | EA |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:01 UTC |
| Hostname | jp-scourge.rustez.com |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamerustez.com
Table 5: Other servers of this operator
The busiest servers publishing a rustez.com hostname
| Server | Status | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | Online | 44 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | Online | 38 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | Online | 25 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | Online | 24 / 200 |
| [EU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | Online | 17 / 200 |
| [US] RustEZ Elysium PvE | Skills | Events | Challenges | Online | 16 / 100 |
| [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | Online | 7 / 200 |
| [AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | Online | 6 / 200 |
14 servers publish a rustez.com hostname; the busiest are listed.
10. About this server
In its own words: the description the server publishes, unedited.
Scourge is a well-balanced, high-performance modded server that offers players a fast-paced zombie-shooter with emphasis on survival and progression in a ghastly atmosphere. Information ● Player and building damage disabled ● Monthly wipes [Last wipe: 10/1] ● Active admins and very helpful community ● Decay is active at a vanilla rates to discourage huge bases ● Inactive players removed after 10 days of inactivity Features ● Zombies: Our custom AI will surely keep you on your toes ● Backpacks: Add additional backpacks into attire slots ● Teleporting: Teleport to players and any placed bed/bag ● Beacons: Deploy beacons at landmarks to teleport ● Revive: Restore your last position leading up to death ● Black Market: Buy and sell resources, items, and more for networth ● Trade: Remote trades with other players from the comfort of your base ● Auto Upgrade: Upgrade your base automatically via cupboard ● Sorter: Sort items in containers with a click of a button ● Remover Tool: Use a salvaged hammer to pick things up or destroy them ● Challenges: Complete challenges to unlock rewards ● Skills: Gain XP from resource gathering to increase efficiency ● Entity Levels: Upgrade production entities to boost your outputs ● Stacks+: All stacks are increased to remove the tedium of storage ● Portable Vehicles: Deploy vehicles from your hotbar ● Instancing: Use public facilities like quarries and GE at the same time as other players Use /info in chat for a full list of commands, rules and helpful info.
11. Similar servers
Table 6: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 | EA · groups of 8+ · monthly · 34 on average | 24 / 100 |
| 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 16 / 88 |
| [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 13 / 100 |
| [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 6 / 100 |
| 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 3 / 200 |
| 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 9 / 100 |
12. Quick answers
From the figures on this page.
Wipe schedule
When does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe, and how often?
Once a month, and only with the force wipe, does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 28 days 4 hours. Its tags carry a monthly wipe schedule.
How is wipe day run on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
The average busiest point of its recent wipes drew 14 players. 39 hours after the latest wipe, the crowd peaked.
About the server
What does the record show for the uptime and current status of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is online at the time of this release. The uptime it reports puts the last restart at about 47 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.
Does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing hold a steady frame rate and connection?
The figures for the last 48 hours give an average of 58 server fps and a minimum of 53. The world carried up to 189,054 entities, including buildings, deployables and all else. Up to 5,924 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing based?
Its EA tag is how [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing lists itself in Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. At 15.235.216.54:29013 it is addressed.
On which Rust version does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing operate?
Rust network protocol 2635 and build 168909 on Linux is the version [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
At counting time [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing recorded 2 players across 200 slots. Averaged over seven days: 5 players, with a peak of 15. An average of 9 players was recorded at 14:00 UTC, the busiest hour of the last 48.
How does [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing compare with other servers in the rankings?
For seven-day player hours [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing is ranked #1,335 and #133 in Asia, placing it in the top 6% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Included in these Rust Census lists is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing: Modded Rust servers, counted, Rust PvE servers, listed and Rust servers with zombie in the name. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Who is listed as the operator of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
A rustez.com hostname is published by [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing and by 13 other servers we track, so the same operator most likely runs them.
Which meanings do the tags on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing carry?
These are the tags [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): Slots: 200; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed; EA (East Asia): In the server browser it appears under East Asia. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
[SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing runs a procedural map of size 4,500 with seed 393537180, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.
How is [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing configured, and what rules does it keep?
No gather rate is given in the name of [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join [SEA] RustEZ Scourge PvE | Zombies | No Raiding | No Killing?
Enter client.connect 15.235.216.54:29013 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://rustez.com.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,^z,^y,^p,^m,EA,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp200 | Max players Slots: 200. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Region
EA | East Asia In the server browser it appears under East Asia. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
