Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 64,279 players on 11,726 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RAID1

15.235.180.140:26025 checked 6d ago

moddedoxide
Release date
Next release
In five minutes (14:20 UTC)
Source
Live server queries
Server address
15.235.180.140:26025
First recorded
6 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,290

top 69%

Last wipe

23d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,290 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on RAID1

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of RAID1

2500 · seed 3486489

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size2500
Seed3486489

8. Server characteristics

Table 3: Characteristics of RAID1

What the server publishes and what was recorded

Address15.235.180.140:26025
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 11:13 UTC
Hostname–
First seen6 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average29 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average15 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average52 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average221 / 260

10. Quick answers

From the figures on this page.

Wipe schedule

When does RAID1 wipe, and how often?

Too few wipes of RAID1 are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 23 days 12 hours.

About the server

How reliable is RAID1, and is it online now?

The latest count records RAID1 as offline, last seen 6 days 9 hours ago. A total of 15 of 168 hours were up over 7 full days, which is 9% of the time. The first sighting of it by Rust Census was on 6 October 2026.

In which location is RAID1 based?

No region is published by RAID1. Rust Census does not look up where the machine stands; it shows where a server says it is. 15.235.180.140:26025 is its address.

On which Rust version does RAID1 operate?

Rust network protocol 2634 and build 166652 on Windows is the version RAID1 runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on RAID1?

At this release RAID1 is offline, having last been seen 6 days 9 hours ago. This release gives a seven-day average of 0 players.

How does RAID1 compare with other servers in the rankings?

For seven-day player hours, RAID1 is ranked #15,290, placing it in the top 69% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry RAID1?

The Rust Census lists that RAID1 fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on RAID1?

These are the tags RAID1 publishes for the game's server browser to read: gmvanilla (Game mode): Survival play in the vanilla format; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for RAID1?

The procedural map on RAID1 is generated by the game, measures 2,500 and carries seed 3486489. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

How is RAID1 configured, and what rules does it keep?

No gather rate is given in the name of RAID1. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join RAID1?

Enter client.connect 15.235.180.140:26025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp100Max players 100 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.