Statistical profileOnline
TT Vil
15.235.173.80:28080 checked 15m ago
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1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#7,242
top 32%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #7,242 of all ranked servers, the top 32%, on player hours over the last seven days.
- Its current map went up 11d ago.
2. Players
Figure 1: Players on TT Vil
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.7 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 12:12 UTC11d ago | 1 | – | running | 0 |
| Sun 18 Oct, 05:12 UTC11d ago | 1 | – | 0.3 days | 0 |
| Sat 17 Oct, 16:20 UTC12d ago | 1 | – | 0.5 days | 1 |
| Sat 17 Oct, 06:43 UTC12d ago | 1 | – | 0.4 days | 0 |
| Fri 9 Oct, 13:44 UTC20d ago | 1 | halved by day 1 | 7.7 days | 0 |
| Tue 22 Sep, 15:36 UTC37d ago | 1 | halved by day 1 | 16.9 days | 0 |
| Thu 17 Sep, 17:34 UTC42d ago | 0 | – | 4.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of TT Vil
4500 · seed 1816171915
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1816171915 |
8. Server characteristics
Table 3: Characteristics of TT Vil
What the server publishes and what was recorded
| Address | 15.235.173.80:28080 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 16 max |
| Wipe schedule | – |
| Last wipe | 18 Oct 2026, 12:12 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 144 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 197 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 82 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 228 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 351 / 350 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on TT Vil?
No next wipe can be predicted for TT Vil, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 11 days 6 hours ago.
On TT Vil, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 1.
About the server
How reliable is TT Vil, and is it online now?
TT Vil is online at the time of this release. By its own reported uptime, it restarted about 41 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of TT Vil show?
Average server fps over the last 48 hours was 60, with a low of 60. Buildings, deployables and everything else in the world took the entity count to 109,727. Up to 3,902 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for TT Vil?
No region is given by TT Vil. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 15.235.173.80:28080 it is addressed.
Which Rust version is TT Vil running?
Rust network protocol 2635 and build 168909 on Windows is the version TT Vil runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does TT Vil carry?
The present count is 0 players on TT Vil, out of 50 slots. Averaged over seven days: 0 players, with a peak of 1.
In the rankings of Rust servers, where is TT Vil placed?
For seven-day player hours, TT Vil is ranked #7,242, placing it in the top 32% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry TT Vil?
These Rust Census lists include TT Vil: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on TT Vil carry?
These are the tags TT Vil publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts16 (Group limit): No team may hold more than 16; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on TT Vil?
TT Vil runs a procedural map of size 4,500 with seed 1816171915, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On TT Vil, what rules and settings are in force?
No gather rate is given in the name of TT Vil. 16 players is the recorded group limit. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join TT Vil?
Enter client.connect 15.235.173.80:28080 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts16 | Group limit No team may hold more than 16. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
