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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,580 players on 11,733 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ

15.235.125.194:28980 checked 35d ago

moddedoxide
Release date
Next release
In five minutes (18:25 UTC)
Source
Live server queries
Server address
15.235.125.194:28980
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 200

0% full

7-day average

0

peak –

Rank

#11,780

top 53%

Last wipe

36d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 200 slots.
  • It ranks #11,780 of all ranked servers, the top 53%, on player hours over the last seven days.
  • Its current map went up 36d ago.

2. Players

Figure 1: Players on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

14

players, last three wipes

Crowd held

50%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 23 SepMon 21 SepFri 18 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 21:11 UTC36d ago 18 – running 3
Mon 21 Sep, 20:28 UTC38d ago 23 halved by day 1 2 days 0
Fri 18 Sep, 02:09 UTC41d ago 1 held half 3.8 days 0
Wed 16 Sep, 18:23 UTC43d ago 3 – 1.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ

What the server publishes and what was recorded

Address15.235.125.194:28980
Region–
Max players200
Group limit100 max
Wipe schedule–
Last wipe23 Sep 2026, 21:11 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average30 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average48 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average16 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average48 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average218 / 260

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ: what is it?

No next wipe can be predicted for gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 36 days 2 hours ago.

On gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ, what happens on wipe day?

An average of 14 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Half that peak was held until the next wipe in 50% of its recent wipes. If not, it dropped below half by day 1.

About the server

Is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ up, and how well has it held up?

The latest count records gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ as offline, last seen 35 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 15 September 2026.

Which location does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ run from?

No region is given by gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ. Rust Census does not look up where the machine stands; it shows where a server says it is. At 15.235.125.194:28980 it is addressed.

On which Rust version does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ operate?

Rust network protocol 2633 and build 165217 on Windows is the version gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

The last count for gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ was 35 days 5 hours ago; it is offline at present.

In the rankings of Rust servers, where is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ placed?

For seven-day player hours, gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ is ranked #11,780, placing it in the top 53% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

The Rust Census lists that gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

These are the tags gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp200 (Max players): 200 slots are available; ts100 (Group limit): No team may hold more than 100; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

How is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ configured, and what rules does it keep?

The name of gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ carries no gather rate. 100 players is the recorded group limit. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

You can open the console in Rust with F1 and enter client.connect 15.235.125.194:28980; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2633,gmrust,cs165217,ts100,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp200Max players 200 slots are available.
ts100Group limit No team may hold more than 100.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build The server runs game build 165217.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.