Statistical profileOnline
Mutt Games
NA 15.204.95.88:28015 checked 12m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,323
top 69% · #1507 in NA
Last wipe
13d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- It ranks #15,323 of all ranked servers, the top 69%, and #1507 in NA, on player hours over the last seven days.
- Its current map went up 13d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Mutt Games
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 7h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 7h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 06:26 UTC13d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Mutt Games
2000 · seed 6738
8. Server characteristics
Table 4: Characteristics of Mutt Games
What the server publishes and what was recorded
| Address | 15.204.95.88:28015 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 16 Oct 2026, 06:26 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 13 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 13 / 200 |
| Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 13 on average | 3 / 100 |
| MadRust PVE - Get Achievements | NA · groups of 8+ · monthly · 12 on average | 8 / 50 |
| [US] PureRust | PvE | No Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 11 on average | 0 / 150 |
| Stillwater Shores PVE | PVP | NA · groups of 30+ · monthly · 6 on average | 0 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Mutt Games: what is it?
The force wipe is the only wipe Mutt Games takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. The present world dates from 13 days 4 hours. Its tags carry a monthly wipe schedule.
What should you expect on wipe day at Mutt Games?
Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server record
Is Mutt Games up, and how well has it held up?
Mutt Games is online at the time of this release. By its own reported uptime, it restarted about 6 days 2 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.
How well does Mutt Games perform?
Average server fps over the last 48 hours was 186, with a low of 152. The world carried up to 14,979 entities, including buildings, deployables and all else. Up to 1,497 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does Mutt Games run from?
With its NA tag, Mutt Games lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 15.204.95.88:28015 it is addressed.
On which Rust version does Mutt Games operate?
This release lists Mutt Games on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on Mutt Games?
At counting time Mutt Games recorded 0 players across 100 slots. Averaged across seven days, the count is 0 players.
What position does Mutt Games hold in the server rankings?
This release ranks Mutt Games at #15,323 for seven-day player hours, #1,507 in North America, inside the top 69% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Mutt Games?
These Rust Census lists include Mutt Games: Community servers, Rust PvE servers, listed, North America: servers listed and Vanilla Rust servers. Under these filters it comes up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is meant by each tag shown on Mutt Games?
These are the tags Mutt Games publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^p (PvE): PvE: players do not fight each other, and the world is the danger; NA (North America): In the server browser it appears under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for Mutt Games?
The procedural map on Mutt Games is generated by the game, measures 2,000 and carries seed 6738. The same size and seed produce the same map; RustMaps shows it from this page.
How is Mutt Games configured, and what rules does it keep?
The name of Mutt Games carries no gather rate. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. The server browser lists it under Community. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Mutt Games?
You can open the console in Rust with F1 and enter client.connect 15.204.95.88:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players 100 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.