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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,367 players on 11,640 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

HOODARUST

15.204.68.243:28015 checked 6m ago

biweekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (04:40 UTC)
Source
Live server queries
Server address
15.204.68.243:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 90

1% full

7-day average

0

peak 3

Rank

#5,268

top 24%

Last wipe

13d ago

biweekly schedule

Next wipe

19h

Thu 29 Oct, 23:57 UTC

Main points

  • There were 1 players on it, 1% of its 90 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #5,268 of all ranked servers, the top 24%, on player hours over the last seven days.
  • Its current map went up 13d ago; the next wipe is expected Thursday 29 October, 23:57 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on HOODARUST

Players now and over time, UTC

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020005:0014:0023:0008:0017:0003:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Thursday 29 October, 23:57 UTC, in 19h. Its biweekly schedule tag · low confidence

Usual gap

13.5 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 3.5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
19hThu 29 Oct, 23:57 UTCOwn schedule
7d 14hThu 5 Nov, 19:00 UTCForce wipe FW
14d 19hThu 12 Nov, 23:57 UTCOwn schedule
28d 19hThu 26 Nov, 23:57 UTCOwn schedule
35d 14hThu 3 Dec, 19:00 UTCForce wipe FW
42d 19hThu 10 Dec, 23:57 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctFri 2 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:57 UTC13d ago 1 – running 0
Fri 2 Oct, 23:18 UTC26d ago 1 halved by day 5 13 days 0
Sat 19 Sep, 00:44 UTC40d ago 4 halved by day 2 13.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of HOODARUST

4500 · seed 100000

Map of HOODARUST

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed100000
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of HOODARUST

What the server publishes and what was recorded

Address15.204.68.243:28015
Region–
Max players90
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 23:57 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 41 on average43 / 100
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average1 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average0 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average3 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 5 on average10 / 50
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29EA · no group limit · biweekly · 4 on average0 / 20

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for HOODARUST: what is it?

Too few wipes of HOODARUST are recorded to confirm its schedule, so its tag is followed by the prediction. On Thursday 29 October at 23:57 UTC the next wipe is expected. 13 days 4 hours have passed since this world was made. Every two weeks, according to the schedule published in its tags, a wipe occurs.

On HOODARUST, what happens on wipe day?

An average of 2 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 3.5.

Server details

What does the record show for the uptime and current status of HOODARUST?

At the latest check, HOODARUST was online. The uptime it reports puts the last restart at about 3 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.

Does HOODARUST hold a steady frame rate and connection?

Average server fps over the last 48 hours was 102, with a low of 70. The world carried up to 125,726 entities, including buildings, deployables and all else. The peak memory use recorded was 4,945 MB. What players experience as lag is low fps combined with a climbing entity count.

Which location does HOODARUST run from?

No region is published by HOODARUST. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 15.204.68.243:28015 is its address.

What version of Rust has been recorded on HOODARUST?

The version in use on HOODARUST is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for HOODARUST?

The present count is 1 players on HOODARUST, out of 90 slots. This release records a seven-day average of 0 players and a peak of 3. Over the past 48 hours the highest average fell at 00:00 UTC: 3 players.

How does HOODARUST compare with other servers in the rankings?

The rank for HOODARUST is #5,268 on seven-day player hours, in the top 24% of ranked servers.

Tag details

Where does HOODARUST appear among the Rust Census lists and filters?

The Rust Census lists that HOODARUST fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by each tag shown on HOODARUST?

Read by the game's server browser, HOODARUST publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp90 (Max players): The server holds 90 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for HOODARUST?

Size 4,500 and seed 100000: that is the procedural map on HOODARUST, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is HOODARUST configured, and what rules does it keep?

No gather rate is given in the name of HOODARUST. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join HOODARUST?

You can open the console in Rust with F1 and enter client.connect 15.204.68.243:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp90,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp90Max players The server holds 90 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Wipe schedule

^bBiweekly The wipe interval is two weeks.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.