Statistical profileOffline
Fractured Eden Test
15.204.47.27:28035 checked 26d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#14,353
top 63%
Last wipe
26d ago
biweekly schedule
Next wipe
23h
Fri 30 Oct, 15:10 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #14,353 of all ranked servers, the top 63%, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Friday 30 October, 15:10 UTC, its biweekly schedule tag.
2. Players
Figure 1: Players on Fractured Eden Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Friday 30 October, 15:10 UTC, in 23h. Its biweekly schedule tag · low confidence
Usual gap
1.1 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 1
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 23h | Fri 30 Oct, 15:10 UTC | Own schedule |
| 7d 3h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 14d 23h | Fri 13 Nov, 15:10 UTC | Own schedule |
| 28d 23h | Fri 27 Nov, 15:10 UTC | Own schedule |
| 35d 3h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 42d 23h | Fri 11 Dec, 15:10 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:10 UTC27d ago | 2 | – | running | 0 |
| Thu 1 Oct, 13:58 UTC28d ago | 2 | – | 1.1 days | 0 |
| Thu 1 Oct, 00:30 UTC28d ago | 2 | – | 0.6 days | 0 |
| Thu 24 Sep, 02:06 UTC35d ago | 2 | halved by day 1 | 6.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Fractured Eden Test
Table 3: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of Fractured Eden Test
What the server publishes and what was recorded
| Address | 15.204.47.27:28035 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 2 Oct 2026, 18:34 UTC |
| Hostname | – |
| First seen | 21 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 19 / 100 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 15 on average | 14 / 100 |
| СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 8 / 200 |
| RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 8 on average | 9 / 200 |
| Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out | groups of 8+ · biweekly · 6 on average | 2 / 50 |
| Fudge Begynderserver(Casual Beta:Ticket on discord for access) | groups of 8+ · biweekly · 4 on average | 1 / 50 |
10. Quick answers
From the figures on this page.
Wipe records
When does Fractured Eden Test wipe, and how often?
The prediction for Fractured Eden Test follows its tag, since too few of its wipes are on record to confirm the schedule. Friday 30 October at 15:10 UTC is the date of its next wipe. This world was generated 26 days 21 hours ago. Its tags carry a wipe schedule of every two weeks.
What should you expect on wipe day at Fractured Eden Test?
Recent wipes drew an average peak of 2 players. On the latest wipe, 3 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those cases where it did not hold.
About the server
What does the record show for the uptime and current status of Fractured Eden Test?
The latest count records Fractured Eden Test as offline, last seen 26 days 19 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 21 September 2026.
Which location does Fractured Eden Test run from?
No region is given by Fractured Eden Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 15.204.47.27:28035 is its address.
Which Rust version is Fractured Eden Test running?
The version in use on Fractured Eden Test is Rust network protocol 2634 and build 166586 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does Fractured Eden Test carry?
Fractured Eden Test is offline at present; its last recording was 26 days 19 hours ago.
How does Fractured Eden Test compare with other servers in the rankings?
The rank for Fractured Eden Test is #14,353 on seven-day player hours, in the top 63% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Fractured Eden Test?
Included in these Rust Census lists is Fractured Eden Test: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on Fractured Eden Test carry?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166586 (Build): Build 166586 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^b (Biweekly): The wipe interval is two weeks; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Fractured Eden Test publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What settings and rules have been listed for Fractured Eden Test?
No gather rate is recorded for Fractured Eden Test in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to Fractured Eden Test?
You can open the console in Rust with F1 and enter client.connect 15.204.47.27:28035; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,^b,gmvanilla,cs166586,ts8,^o^z
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166586 | Build Build 166586 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^b | Biweekly The wipe interval is two weeks. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.