Statistical profileOnline
Jack&Swan PVE|No Decay|No Raid|No Kill
NA 15.204.232.45:28015 checked 9m ago
Connect to this server
1. Main points
Players now
1/ 50
2% full
7-day average
1
peak 10
Rank
#2,736
top 12% · #448 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 1 players on it, 2% of its 50 slots.
- Over the last seven days it averaged 1 players, with a peak of 10.
- It ranks #2,736 of all ranked servers, the top 12%, and #448 in NA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Jack&Swan PVE|No Decay|No Raid|No Kill
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Wipe-day peak
13
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 19h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 13, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:46 UTC FW27d ago | 13 | – | running | 3 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Jack&Swan PVE|No Decay|No Raid|No Kill
What the server publishes and what was recorded
| Address | 15.204.232.45:28015 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:52 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
PVE, Monthly Wipe - Active Admin Rules for this beautiful server: -No Killing -No Raiding -No looting -No trespassing -No Shotgun traps or Turrets outside your base -No Sam sites on your base. Annonce to call in the global chat when you: -Looting monument and/or puzzles -Hacking a locked crate at a monument -Going for airdrop, including where -Kill Bradley at Launch Site -Tagging Patrol Helicopter -Doing Cargo Ship -Doing Oil Rigs Small or Large -Use the Giant excavator Language in the global chat is French or English Wipes: *Map wipes only when forced by facepunch every thursday of the month Some tips: Think to make your base safe. Upgrade as soon as possible to at least wood. Put locks on your doors, Tool cupboard, Storage Boxes, etc. Put at least window bars in your windows and preferably use strengthened windows as soon you can. Then… Enjoy the Game. *Anyone who violates these rules risks being banned depending on the seriousness of the offense The server restarts every day at 4 a.m. EDT
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 77 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 39 / 200 |
| Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 13 on average | 23 / 100 |
| MadRust PVE - Get Achievements | NA · groups of 8+ · monthly · 12 on average | 14 / 50 |
| [US] PureRust | PvE | No Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 12 on average | 13 / 150 |
| Stillwater Shores PVE | PVP | NA · groups of 30+ · monthly · 6 on average | 7 / 100 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Jack&Swan PVE|No Decay|No Raid|No Kill: what is it?
A monthly force wipe is the sole occasion on which Jack&Swan PVE|No Decay|No Raid|No Kill wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 27 days 5 hours ago. Its tags carry a monthly wipe schedule.
How is wipe day run on Jack&Swan PVE|No Decay|No Raid|No Kill?
An average of 13 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 3 hours after it began.
Server details
What does the record show for the uptime and current status of Jack&Swan PVE|No Decay|No Raid|No Kill?
This release records Jack&Swan PVE|No Decay|No Raid|No Kill as online. The uptime it reports puts the last restart at about 8 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.
Does Jack&Swan PVE|No Decay|No Raid|No Kill hold a steady frame rate and connection?
Average server fps over the last 48 hours was 46, with a low of 18. Buildings, deployables and everything else in the world took the entity count to 195,336. The peak memory use recorded was 6,987 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is Jack&Swan PVE|No Decay|No Raid|No Kill based?
Its NA tag is how Jack&Swan PVE|No Decay|No Raid|No Kill lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 15.204.232.45:28015 it is addressed.
What version of Rust has been recorded on Jack&Swan PVE|No Decay|No Raid|No Kill?
The version in use on Jack&Swan PVE|No Decay|No Raid|No Kill is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on Jack&Swan PVE|No Decay|No Raid|No Kill?
The present count is 1 players on Jack&Swan PVE|No Decay|No Raid|No Kill, out of 50 slots. Averaged over seven days: 1 players, with a peak of 10. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 8 players.
How does Jack&Swan PVE|No Decay|No Raid|No Kill compare with other servers in the rankings?
For seven-day player hours Jack&Swan PVE|No Decay|No Raid|No Kill is ranked #2,736 and #448 in North America, placing it in the top 12% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover Jack&Swan PVE|No Decay|No Raid|No Kill?
These Rust Census lists include Jack&Swan PVE|No Decay|No Raid|No Kill: Community servers, Rust PvE servers, listed and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on Jack&Swan PVE|No Decay|No Raid|No Kill?
These are the tags Jack&Swan PVE|No Decay|No Raid|No Kill publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^y (Carbon): The Carbon plugin framework runs here; NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on Jack&Swan PVE|No Decay|No Raid|No Kill?
The procedural map on Jack&Swan PVE|No Decay|No Raid|No Kill is generated by the game, measures 5,000 and carries seed 171130. Because one size and seed give one map, RustMaps can display it from this page.
How is Jack&Swan PVE|No Decay|No Raid|No Kill configured, and what rules does it keep?
No gather rate is recorded for Jack&Swan PVE|No Decay|No Raid|No Kill in its name. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. It appears under Community in the server browser. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Jack&Swan PVE|No Decay|No Raid|No Kill?
Enter client.connect 15.204.232.45:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://discord.com/invite/4A4DyP2w.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,^y,^m,NA,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^y | Carbon The Carbon plugin framework runs here. |
|---|
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.