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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 95,389 players on 11,875 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

A Shockbyte Rust Server

15.204.13.28:24931 checked 14d ago

moddedoxide
Release date
Next release
In five minutes (00:18 UTC)
Source
Live server queries
Server address
15.204.13.28:24931
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 8

0% full

7-day average

0

peak –

Rank

#15,173

top 70%

Last wipe

37d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 8 slots.
  • It ranks #15,173 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 37d ago.

2. Players

Figure 1: Players on A Shockbyte Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep28 Sep4 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

2 days

between real wipes

Wipe-day peak

4

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 24 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 00:06 UTC35d ago 3 – running 0
Tue 22 Sep, 00:38 UTC37d ago 5 held half 2 days 2

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of A Shockbyte Rust Server

2000 · seed 50000

Map of A Shockbyte Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size2000
Seed50000
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of A Shockbyte Rust Server

What the server publishes and what was recorded

Address15.204.13.28:24931
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe22 Sep 2026, 00:38 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average171 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average80 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average253 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average344 / 350

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on A Shockbyte Rust Server?

The rhythm of A Shockbyte Rust Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 37 days 15 hours have passed since this world was made.

What should you expect on wipe day at A Shockbyte Rust Server?

Recent wipes drew an average peak of 4 players. The peak of the latest wipe's crowd came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server record

What does the record show for the uptime and current status of A Shockbyte Rust Server?

A Shockbyte Rust Server is offline at the time of this release; it was last seen 14 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 22 September 2026.

In which location is A Shockbyte Rust Server based?

A region is not published by A Shockbyte Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 15.204.13.28:24931 is its address.

What version of Rust has been recorded on A Shockbyte Rust Server?

This release lists A Shockbyte Rust Server on Rust network protocol 2633 and build 165217, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does A Shockbyte Rust Server carry?

At this release A Shockbyte Rust Server is offline, having last been seen 14 days 15 hours ago.

In the rankings of Rust servers, where is A Shockbyte Rust Server placed?

The rank for A Shockbyte Rust Server is #15,173 on seven-day player hours, in the top 70% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover A Shockbyte Rust Server?

These Rust Census lists include A Shockbyte Rust Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on A Shockbyte Rust Server: what do they indicate?

These are the tags A Shockbyte Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on A Shockbyte Rust Server?

Size 2,000 and seed 50000: that is the procedural map on A Shockbyte Rust Server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is A Shockbyte Rust Server configured, and what rules does it keep?

No gather rate is recorded for A Shockbyte Rust Server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join A Shockbyte Rust Server?

Enter client.connect 15.204.13.28:24931 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp8,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp8Max players The server holds 8 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.