Statistical profileOffline
Event Test Server
149.50.37.64:28035 checked 5d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,399
top 69%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,399 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on Event Test Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Event Test Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Event Test Server
What the server publishes and what was recorded
| Address | 149.50.37.64:28035 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 14:56 UTC |
| Hostname | – |
| First seen | 22 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 156 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 185 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 114 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Event Test Server: what is it?
The rhythm of Event Test Server's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 5 days 19 hours ago.
Server record
Is Event Test Server up, and how well has it held up?
Last seen 5 days 6 hours ago, Event Test Server is offline in this release. Of the 120 hours in the last 5 full days, it was up 4 of them, or 3%. First recorded by Rust Census on 22 October 2026.
In which location is Event Test Server based?
A region is not published by Event Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 149.50.37.64:28035 it is addressed.
What version of Rust has been recorded on Event Test Server?
The version in use on Event Test Server is Rust network protocol 2634 and build 167398 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does Event Test Server carry?
Event Test Server is offline at present; its last recording was 5 days 6 hours ago. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is Event Test Server placed?
For seven-day player hours, Event Test Server is ranked #15,399, placing it in the top 69% of all ranked servers.
Tags, lists
Where does Event Test Server appear among the Rust Census lists and filters?
The Rust Census lists that Event Test Server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on Event Test Server?
Read by the game's server browser, Event Test Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Event Test Server?
A procedural map runs on Event Test Server, generated by the game.
What settings and rules have been listed for Event Test Server?
No gather rate is recorded for Event Test Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join Event Test Server?
Enter client.connect 149.50.37.64:28035 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players 20 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.